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Editing User talk:Sphr/gfx set
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=Problems/Suggestions= | =Problems/Suggestions= | ||
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=Comments= | =Comments= | ||
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:::I guess it may have to come to what you've said, as I discovered more problems with DQ's text data. Originally, I wanted to make it easier to update certain tiles simply by overwriting the image file. And since my tiles are still sparse, I myself am still using DR tiles in DQ organization for most other tiles that I have not got around to doing. But I guess with all the new differences, it may not be feasible anymore. I've decided to still keep things DQ compatible if it is convenient for me, but will incorporate my own changes where I feel it should. Should be releasing the updated human (still lack zombies) and the first couple of creature tile pages soon. Thanks for your comments! -- [[User:Sphr|Sphr]] 21:25, 3 January 2008 (EST) | :::I guess it may have to come to what you've said, as I discovered more problems with DQ's text data. Originally, I wanted to make it easier to update certain tiles simply by overwriting the image file. And since my tiles are still sparse, I myself am still using DR tiles in DQ organization for most other tiles that I have not got around to doing. But I guess with all the new differences, it may not be feasible anymore. I've decided to still keep things DQ compatible if it is convenient for me, but will incorporate my own changes where I feel it should. Should be releasing the updated human (still lack zombies) and the first couple of creature tile pages soon. Thanks for your comments! -- [[User:Sphr|Sphr]] 21:25, 3 January 2008 (EST) | ||
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=TODO= | =TODO= | ||
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==tweaks needed== | ==tweaks needed== | ||
+ | *cougar. Can be touched up. | ||
==immediate goals== | ==immediate goals== | ||
− | * | + | *complete domestic animals tile page (left skeleton/zombie variants) |
+ | *complete tundra creature tile page (left 1 creature + skeleton/zombie) | ||
+ | *update human tilepage to include elite skeletons and mayor. | ||
==next goals== | ==next goals== | ||
− | * | + | *complete subterranium animals tile page |
+ | *reduced elf tile page | ||
+ | *reduced kobold tile page | ||
+ | |||
+ | ==to plan== | ||
+ | *design updated tilepage layout. | ||
+ | *reserve slot for future separation of TRADER and MERCHANT? | ||
+ | *reserve tile slots for specialized tiles for MAYOR, LEADER, SHERIFF, MANAGER, BOOKKEEPER, BROKER. | ||
+ | |||
+ | Currently, | ||
+ | LEADER/MAYOR uses ADMINISTRATOR, | ||
+ | MANAGER/BOOKKEEPER uses CLERK, | ||
+ | BROKER uses TRADER/MERCHANT | ||
+ | SHERIFF uses CAPTAIN_OF_THE_GUARD |