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Editing Utility:For Each Tile
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[[Category:Tweak Modules]][[Category:Utilities]] | [[Category:Tweak Modules]][[Category:Utilities]] | ||
[[Image:Exponent_For_Each_Tile_Screenshot_00.png|right]] | [[Image:Exponent_For_Each_Tile_Screenshot_00.png|right]] | ||
− | This is a module for [[User:Rick/Tweak|Gibbed's Dwarf Fortress Tweak]] utility that can conditionally | + | This is a module for [[User:Rick/Tweak|Gibbed's Dwarf Fortress Tweak]] utility that can conditionally alters tiles of the map. By supplying a condition and a set of operations, the program is able to evaluate the condition for each tile, and if the condition is true, then the operations are executed, altering that particular tile is some fashion. This flexibility potentially provides numerous uses. This utility was originally designed to be a smarter version of Reveal, but grew to become much more. Not only can this utility show or hide tiles, but it can change whether or not they are outside, inside, light, dark, subterranean, or above ground. It can alter water and magma levels, mining designations, and in some cases substantially alter tile types, such as when creating a river source tile. |
==Installation== | ==Installation== | ||
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===Required Components=== | ===Required Components=== | ||
− | *[http://dffd.wimbli.com/file.php?id=404 Exponent.DwarfFortress.Tools.ForEachTile. | + | *[http://dffd.wimbli.com/file.php?id=404 Exponent.DwarfFortress.Tools.ForEachTile.dll] (put this in the tweak/plugins/ subfolder) |
*[[User:Rick/Tweak|Gibbed's Dwarf Fortress Tweak]] | *[[User:Rick/Tweak|Gibbed's Dwarf Fortress Tweak]] | ||
*[http://www.microsoft.com/downloads/details.aspx?FamilyID=333325FD-AE52-4E35-B531-508D977D32A6 .NET 3.5 Runtime] | *[http://www.microsoft.com/downloads/details.aspx?FamilyID=333325FD-AE52-4E35-B531-508D977D32A6 .NET 3.5 Runtime] | ||
− | ===Memory XML File | + | ===Memory XML File Addition=== |
Below is a list of all the required and optional memory addresses and offsets for each version of Dwarf Fortress on which this utility has been tested. Most of them are not necessary for limited operation of the program, but certain functions will be unavailable if the needed memory locations are not available. | Below is a list of all the required and optional memory addresses and offsets for each version of Dwarf Fortress on which this utility has been tested. Most of them are not necessary for limited operation of the program, but certain functions will be unavailable if the needed memory locations are not available. | ||
− | ====v0.28.181. | + | ====v0.28.181.39e==== |
− | + | =====core.general.xml===== | |
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<address name="menu_state" value="0x0132FDB0" /> | <address name="menu_state" value="0x0132FDB0" /> | ||
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<address name="viewport_y" value="0x00D103C0" /> | <address name="viewport_y" value="0x00D103C0" /> | ||
<address name="viewport_z" value="0x00D1039C" /> | <address name="viewport_z" value="0x00D1039C" /> | ||
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+ | =====core.map.xml===== | ||
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<address name="map_data" value="0x01561470"/> | <address name="map_data" value="0x01561470"/> | ||
<address name="map_x_count" value="0x01561488"/> | <address name="map_x_count" value="0x01561488"/> | ||
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<offset name="map_data_temperature1_offset" value="0x1564"/> | <offset name="map_data_temperature1_offset" value="0x1564"/> | ||
<offset name="map_data_temperature2_offset" value="0x1764"/> | <offset name="map_data_temperature2_offset" value="0x1764"/> | ||
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