v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Villain
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{ | + | {{migrated article}} |
{{av}} | {{av}} | ||
[[File:villain_preview.png|thumb|260px|right|Always plotting. Always scheming. Always manipulating. Always thinking... Always hating.]] | [[File:villain_preview.png|thumb|260px|right|Always plotting. Always scheming. Always manipulating. Always thinking... Always hating.]] | ||
Line 19: | Line 19: | ||
===Supernatural=== | ===Supernatural=== | ||
− | [[Necromancer]]s may plot to take over the world | + | [[Necromancer]]s may plot to take over the world. Up-and-coming necromancers may raid old battlefields or infiltrate cities for corpses to build up their army, but once the necromancer is feeling powerful enough, they usually attack the outlying villages of a market town, and if the 'snowball' gets big enough, the market town as well, all in the same invasion during a given year. |
[[Mummy|Mummies]] store artifacts in tombs, and if worldgen thieves go for them, this can cause disturbances, as in adventure mode. The resulting mummies form a grudge against the thieves, but also generally take up necromantic and villainous ways. | [[Mummy|Mummies]] store artifacts in tombs, and if worldgen thieves go for them, this can cause disturbances, as in adventure mode. The resulting mummies form a grudge against the thieves, but also generally take up necromantic and villainous ways. |