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Editing v0.31:Children
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− | {{ | + | {{av}}{{Quality|Fine}} |
− | Most creatures, including | + | Most creatures, including {{L|Dwarves}}, start out as infants, then after a certain number of years become [[Children]], and then finally attain adulthood. For {{L|Dwarves}}, childhood starts after reaching 1 year of age, and continues until they are 12 years old. |
− | In fortress mode, some migrant dwarves are married and may bring children. Children who immigrate to your | + | In fortress mode, some migrant dwarves are married and may bring children. Children who immigrate to your {{L|fortress}} might be any age from 2 to 12. You can determine the age of any child by viewing their thought screen, which will give you the child’s exact age as well as their date of birth. You can see this information regardless if the child was born in your fortress or came to it as a migrant with its parents. |
− | "Resident" | + | "Resident" dwarves may also give birth to children. This can be stopped or reduced by editing the init file. Dwarves even can have miscarriages, which causes an unhappy thought for the mother but not for the father. |
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==Babies== | ==Babies== | ||
− | When children are born, | + | When children are born, they are looked after by their parents, who will continue working, leaving the baby in the [[workshop]] if they go to get [[material]]s. It is thought that babies sharing a tile with their parents always lie down, not the parent. Babies do not have to be born in [[bed]]s, but are born wherever the mother happens to be; the birth will interrupt the mother's current action. If the mother is [[sleep]]ing, however, the birth may not wake her, and the baby will go about business as if it were a child. Often this means crawling to the dining hall or attempting to harvest plants/deconstruct walls. Still the game may report the message "...cancels sleep: seeking infant." |
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− | + | ==Labor== | |
− | + | In {{L|fortress mode}}, children cannot be assigned any labor, but they will perform a few simple tasks on their own: | |
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− | {{ | + | * socialising; |
− | + | * removing {{L|construction}}s (such as {{L|wall}}s, {{L|floor}}s, {{L|ramp}}s); | |
− | + | * pulling {{L|lever}}s; | |
− | + | * {{L|hauling}} items to the {{L|trade depot}}; | |
+ | * eating, drinking, and sleeping as necessary. | ||
− | * | + | <!-- I haven't confirmed these directly, but they're probably still in as well: |
− | + | * Arranging {{L|party|parties}} in {{L|meeting hall}}s; | |
− | * | + | * {{L|Farming|harvesting}} {{L|crops}}, if the 'All dwarves harvest' order is on; |
− | + | * filling designated ponds; !--> | |
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− | * filling designated | ||
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− | Children may not be assigned to the | + | Children may not be assigned to the {{L|noble|nobility}}. However, they ''can'' be assigned bedrooms. |
==Dwarven parenthood== <!-- Confirmed by Toady in Talk 8 --> | ==Dwarven parenthood== <!-- Confirmed by Toady in Talk 8 --> | ||
As an oversight in programming, children's parents can become so preoccupied with finding their children that they can die of thirst. | As an oversight in programming, children's parents can become so preoccupied with finding their children that they can die of thirst. |