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Editing v0.31:Cook
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− | {{ | + | {{av}}{{Quality|Exceptional}} |
{{Skill | {{Skill | ||
− | | color = | + | | color = #880 |
| skill = Cook | | skill = Cook | ||
− | | profession = | + | | profession = {{L|Farmer}} |
− | | job name = | + | | job name = Cooking |
− | | workshop = | + | | workshop = {{L|Kitchen}} |
| tasks = | | tasks = | ||
* Prepare Easy Meal | * Prepare Easy Meal | ||
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* Prepare Lavish Meal | * Prepare Lavish Meal | ||
* Render Fat | * Render Fat | ||
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}} | }} | ||
− | {{ | + | A '''Cook''' is a dwarf whose highest skill is in cooking. Cooks will prepare meals at the {{L|kitchen}} workshop using ingredients available in your fortress. They will also render {{L|fat}} into {{L|tallow}} at the kitchen. Both of these fall under the Cooking labor. |
− | + | There are three kinds of meals- easy, fine, and lavish. An easy meal uses two components; a fine meal three components, and a lavish meal four components. The result is a stack of prepared food with the same size as the sum of the stack sizes of its components. Prepared meals can rot, but do so much more slowly than raw food, especially [[meat]]. | |
− | + | Although some kinds of [[food]] can be eaten raw, other food resources are ingredients which are only edible when cooked into a meal. Cooking thus increases the number of food sources available to your fortress. Eating high quality prepared food also gives your dwarves happy [[thought]]s; a dwarf will also receive a happy thought if the meal contains one of their favorite foods. It is not precisely known how a cook's skill and the quality of ingredients affect the happiness generated by a meal, but as a general rule there's no such thing as "too good". | |
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− | Although some kinds of [[food]] can be eaten raw, other food resources are ingredients which are only edible when cooked into a meal. Cooking thus increases the number of food sources available to your fortress | ||
== Recipes == | == Recipes == | ||
− | See also [[Crop|List of Crops]] for ingredients. | + | See also [[DF2010:Crop|List of Crops]] for ingredients. |
− | Meals are prepared with a primary ingredient and 1~3 other ingredients. The primary ingredient determines what the meal will be called, and the remaining ingredients appear to be a random assortment of whatever is on hand | + | Meals are prepared with a primary ingredient and 1~3 other ingredients. The primary ingredient determines what the meal will be called, and the remaining ingredients appear to be a random assortment of whatever is on hand. |
Easy meals require two ingredients, and will be named "{last ingredient} biscuit".<br> | Easy meals require two ingredients, and will be named "{last ingredient} biscuit".<br> | ||
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|1x well-minced Plump Helmet, 1x finely minced Plump Helmet | |1x well-minced Plump Helmet, 1x finely minced Plump Helmet | ||
|40 | |40 | ||
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|} | |} | ||
− | + | =='Bugged' Boozecooking== | |
+ | When you cook only alcohol (or other liquid item - dwarven syrup has the same problem), the cook decides to pull the alcohol out of the barrels, cluttering the kitchen, but then doesn't make a purely alcohol meal, leaving units of alcohol which turn into a pool if you remove the kitchen. Your cook will merrily proceed at starting meals he can't finish, ruining your alcohol and grinding your kitchen to a halt. | ||
− | + | This appears to be fixed now. {{v|0.31.03}} | |
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− | + | {{skills}} | |
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