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Editing v0.31:Dwarven atom smasher
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− | {{quality| | + | {{quality|Fine|08:00, 22 May 2010 (UTC)}}{{av}} |
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− | The '''Dwarven Atom Smasher''' is a | + | The '''Dwarven Atom Smasher''' is a euphemism for a {{L|Drawbridge}} in waste disposal or militarily-significant applications. It {{L|exploit}}s the implementation of drawbridges to utterly destroy any objects and most creatures in its target area. Implementation of bridges appears to have changed significantly since earlier versions -- Dwarven atom smashers are now functional only in a small subset of their previous roles. A DAS still works fine as a trash compactor to smash boulders, items, and fluids straight into oblivion. |
− | == Smashing against the | + | == Smashing against the floor == |
− | In this design, a drawbridge is built to come down on at least one tile of solid | + | In this design, a drawbridge is built to come down on at least one tile of solid floor. The drawbridge is raised, the targets are placed(or move of their own volition) into position on that floor, and then the drawbridge is lowered, erasing the target from existence. |
− | + | == Smashing upon closing == | |
− | + | In this design, a very compact drawbridge (as little as one tile long) is used, and the target area is the one-tile wide anchoring area, where the bridge will close. This often uses walls, locked doors, or other solid objects, leaving the targets nowhere to go. The drawbridge is lowered, the targets are placed(or move of their own volition) into position on the tile(s) that the drawbridge will occupy when closing, and then the drawbridge is raised, squashing the targets flat. | |
− | == Smashing upon | ||
− | In this design, a very compact drawbridge (as little as one tile long) is used, and the target area is the one-tile wide anchoring area. This often uses walls, locked doors, or other solid objects, leaving the targets nowhere to go. The drawbridge is lowered, the targets are placed (or move of their own volition) into position on the tile(s) that the drawbridge will occupy when | ||
== Immune creatures == | == Immune creatures == | ||
− | + | The performance of a DAS on creatures is a bit of a draw bag. It's well known that special creatures with a certain size will make it impossible to raise a drawbridge they are standing on as well as cause a drawbridge to immediately deconstruct if lowered upon the creature; however, it also appears to be true that groups of lesser creatures which are individually subject to atomizing death may be similarly immune to the DAS when in sizeable groups. | |
− | [[Category | + | [[Category:Game mechanics]] |