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Editing v0.31:Dwarven atom smasher
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Sand or dye in bags doesn't get erased while the bag does, creating a small pile of sand or dye on the ground. | Sand or dye in bags doesn't get erased while the bag does, creating a small pile of sand or dye on the ground. | ||
− | == Smashing upon | + | == Smashing upon closing == |
− | In this design, a very compact drawbridge (as little as one tile long) is used, and the target area is the one-tile wide anchoring area. This often uses walls, locked doors, or other solid objects, leaving the targets nowhere to go. The drawbridge is lowered, the targets are placed (or move of their own volition) into position on the tile(s) that the drawbridge will occupy when | + | In this design, a very compact drawbridge (as little as one tile long) is used, and the target area is the one-tile wide anchoring area, where the bridge will close. This often uses walls, locked doors, or other solid objects, leaving the targets nowhere to go. The drawbridge is lowered, the targets are placed (or move of their own volition) into position on the tile(s) that the drawbridge will occupy when closing, and then the drawbridge is raised, squashing the targets flat. |
== Immune creatures == | == Immune creatures == | ||
− | + | The performance of a DAS on creatures is a bit of a drawback. It's well known that special creatures with a certain size ([[elephant]]s, [[Bronze colossus]]) will make it impossible to raise a drawbridge they are standing on as well as cause a drawbridge to immediately deconstruct if lowered upon the creature. | |
− | [[Category | + | [[Category:Game mechanics]] |