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Editing v0.31:Glacier
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− | {{ | + | {{av}} {{quality|Fine|08:12, 31 May 2010 (UTC)}} |
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− | There are few resources on an ice tile; no | + | '''Glaciers''' are extremely cold {{L|biome}}s, usually found in the northern or southern extremes on larger world maps. The first few layers of any glacier are solid {{L|ice}}. |
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+ | There are few resources on an ice tile; no {{L|trees}}, {{L|plants}}, {{L|water}}, {{L|animals}}, {{L|stone}}, or {{L|ore}}s are typically included. In addition, the {{L|ice}} can be several z-layers thick, which can make getting to any stone underneath even more challenging. | ||
Due to being freezing and lacking of soil layers, above ground seeds cannot be used, meaning that all farming must be done underground. | Due to being freezing and lacking of soil layers, above ground seeds cannot be used, meaning that all farming must be done underground. | ||
− | These factors make a glacier a very difficult biome to build a successful | + | These factors make a glacier a very difficult biome to build a successful {{L|fortress}} in, although many players try it as a challenge. |
Also, because of a glacier's isolation (generally), it is entirely possible that you won't see a caravan from the Mountainhomes for anywhere up to 3 years. Migrants may be even more rare. On the plus side, though, no hostile nations should bother you for a while. | Also, because of a glacier's isolation (generally), it is entirely possible that you won't see a caravan from the Mountainhomes for anywhere up to 3 years. Migrants may be even more rare. On the plus side, though, no hostile nations should bother you for a while. | ||
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== Starting on a Glacier == | == Starting on a Glacier == | ||
− | Take a lot of wood, food and drink. Consider bringing extra | + | Take a lot of wood, food and drink. Consider bringing extra {{L|domestic animal}}s ({{L|dog}}s are recommended) as an emergency food source, and/or to jump-start a long-term {{L|breeding}} program. |
Dump your wood cutter and axe in favour of another miner and pick. Alternatively, find a glacier near a forested taiga and enjoy the best of both worlds. | Dump your wood cutter and axe in favour of another miner and pick. Alternatively, find a glacier near a forested taiga and enjoy the best of both worlds. | ||
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Trading is '''essential'''. An easy source of income is rock crafts. All that rock you cut out making wells and farms you can sell to merchants who visit. Begin as soon as you can because you need to import a lot of wood if you plan on having beds or fuel for making metal objects. | Trading is '''essential'''. An easy source of income is rock crafts. All that rock you cut out making wells and farms you can sell to merchants who visit. Begin as soon as you can because you need to import a lot of wood if you plan on having beds or fuel for making metal objects. | ||
− | + | {{L|Ice}} is everywhere, so read up on it before you make any major plans. One difference between regular ice and glacier ice that you may want to know before you head out is that, unlike ice from other biomes, glacier ice constructions and workshops do not melt when above ground in the "summer". The disadvantage, however, is that it is more difficult to use the ice as a potential water source. | |
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To begin, it is best to clear out a large section of the rock underneath all the ice. Then cut out a 6x6 section of ice (it is easiest to cut out two squares around the part you want to drop so that you won't have any fatalities while channeling out the section of ice). Channel out the entire piece of ice and it will fall into that cleared out section, immediately defrosting and flooding the area. Now you can farm! | To begin, it is best to clear out a large section of the rock underneath all the ice. Then cut out a 6x6 section of ice (it is easiest to cut out two squares around the part you want to drop so that you won't have any fatalities while channeling out the section of ice). Channel out the entire piece of ice and it will fall into that cleared out section, immediately defrosting and flooding the area. Now you can farm! | ||
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Diagram of Ice cutting: | Diagram of Ice cutting: | ||
− | + | OOOOOOOOOO | |
− | OOOOOOOOOO | + | OCCCCCCCCO |
− | OCCCCCCCCO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCIIIIIICO |
− | OCIIIIIICO | + | OCCCCCCCCO |
− | OCCCCCCCCO | + | OOOOOOOOOO |
− | OOOOOOOOOO | ||
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O = Open area, no channeling, just an area for dwarves to walk | O = Open area, no channeling, just an area for dwarves to walk | ||
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'''On neutral glaciers appear:''' | '''On neutral glaciers appear:''' | ||
− | * | + | * {{L|Polar bear}} |
− | * | + | * {{L|Yeti}} |
− | '''On evil glaciers appear:''' | + | '''On evil glaciers also appear:''' |
− | * | + | * {{L|Blizzard man}} |
− | * | + | * {{L|Ice wolf}} |
== Some Hints and Ideas == | == Some Hints and Ideas == | ||
− | Flowing sources of | + | Flowing sources of {{L|water}}, such as {{L|river}}s or {{L|brook}}s, don't ever seem to be present in glacier {{L|biome}}s. So getting {{L|water}} for wounded dwarves early on may prove a challenge. Usable water may be present in the underground caverns. |
Ice that is underground melts, but creates only useless puddles of water (marked as a cyan double tilde) identical to water dumped from a bucket. These puddles can only be cleaned. They cannot form usable water (blue tilde with depth attribute). Dumping block after block of mined ice blocks indoors will simply result in a huge stack of useless "water". | Ice that is underground melts, but creates only useless puddles of water (marked as a cyan double tilde) identical to water dumped from a bucket. These puddles can only be cleaned. They cannot form usable water (blue tilde with depth attribute). Dumping block after block of mined ice blocks indoors will simply result in a huge stack of useless "water". | ||
− | + | {{L|Aquifer}}s are sometimes present, and magma can be used to melt ice - if that's present. Seaside glaciers can allow you to bring some water in underground, but {{L|Water#Salt_Water|desalinating}} the water will be necessary before it is drinkable by dwarves (or even before it can be designated as a {{L|Activity_zone#Water_Source|water zone}} for filling ponds). | |
Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. | Some glacier biomes have such low temperatures that your dwarves may die during winter when above ground. | ||
− | Ice in buckets does not freeze above ground so you can designate an area as a pool, tell | + | Ice in buckets does not freeze above ground so you can designate an area as a pool, tell dwarfs to fill it, then smooth and engrave your new ice fort. |
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+ | {{World}} | ||
− | {{World | + | {{Category|World}} |