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Editing v0.31:Hammerer
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Latest revision | Your text | ||
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− | {{quality|Fine| | + | {{quality|Fine|08:00, 22 May 2010 (UTC)}}{{av}} |
+ | |||
+ | {{Noble | ||
| noble=Hammerer | | noble=Hammerer | ||
| quarters=Modest Quarters | | quarters=Modest Quarters | ||
| dining=Dining Room | | dining=Dining Room | ||
+ | | stands=1 | ||
+ | | racks=1 | ||
| chests=1 | | chests=1 | ||
| cabinets=1 | | cabinets=1 | ||
− | |||
− | |||
− | |||
| arrival= | | arrival= | ||
* Arrives with Baron{{Verify}} | * Arrives with Baron{{Verify}} | ||
| function= | | function= | ||
− | * | + | * {{L|Justice}} |
* Executioner | * Executioner | ||
− | }}{{ | + | }} |
+ | |||
+ | The Hammerer is a noble which is supposed to arrive with the {{L|Baron}} - in version 0.31, however, bugs apparently prevent the arrival of any immigrant nobles. If your {{L|sheriff}} is busy, your {{L|jail}} is full, or a particularly heinous crime is comitted, the hammerer will deliver a series of hammerstrikes, most likely leading to death or serious injury for the criminal (most often a random metalsmith who couldn't satisfy a noble's {{L|mandate}} for {{L|slade}} earrings). | ||
− | + | It is recommended that you either injure your Hammerer to the point where he can't dispense his vigilante brand of Dwarven Justice, replace his hammer with a almost-harmless {{L|adamantine}} one, or trap him in a room and dump food down a hole for him to eat. Killing your Hammerer outright will likely lead to another one arriving later{{Verify}}. | |
− | + | Notes in the dwarf entity raws suggest that [[Toady One]] plans on making the Hammerer's choice of {{L|weapon}} modifiable in the future. | |
{{Nobles}} | {{Nobles}} | ||
{{Category|Entourage}} | {{Category|Entourage}} | ||
{{Category|Justice}} | {{Category|Justice}} |