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Editing v0.31:Kennel
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− | {{ | + | {{av}} |
+ | {{elven}} | ||
+ | |||
+ | {{Building|name=Kennel|key=k | ||
|job= | |job= | ||
1 of | 1 of | ||
− | * | + | * {{L|Animal training}} |
− | * | + | * {{L|Trapping}} |
|construction= | |construction= | ||
− | * | + | 1 of |
+ | * {{L|Block}} | ||
+ | * {{L|Stone}} | ||
+ | * {{L|Wood}} | ||
|construction_job= | |construction_job= | ||
1 of | 1 of | ||
− | * | + | * {{L|Animal training}} |
− | * | + | * {{L|Small animal dissection}} |
− | * | + | * {{L|Trapping}} |
|purpose= | |purpose= | ||
− | * Train Hunting | + | * Train {{L|Hunting dog}}s |
− | * Train War | + | * Train {{L|War dog}}s |
− | * Capture | + | * Capture {{L|Vermin}} |
− | * | + | * {{L|Tame}} {{L|Vermin}} |
− | * | + | * {{L|Tame}} {{L|cage}}d wild {{L|creature}}s |
− | }}{{ | + | }} |
− | A '''Kennel''' is a large 5x5 | + | A '''Kennel''' is a large 5x5 {{L|workshop}} for an {{L|animal trainer}}. To build a kennel you need one building material ({{L|wood}}, {{L|stone}}, {{L|metal}} {{L|bar}}) and a dwarf who has the {{L|animal training}}, {{L|Animal dissector|small animal dissection}} and/or {{L|trapping}} {{L|skills}} enabled. |
− | ''(Note that the ''' | + | ''(Note that the '''{{L|labor}}''' associated with the {{L|skill}} "{{L|small animal dissection}}" (namely "Extract from a dead animal") is used solely at a {{L|butcher's shop}}. But that '''skill''' is one of the three that can build a kennel, and is listed as such. Just accept it.)'' |
− | Training | + | Training dogs and taming vermin will automatically select an appropriate creature, while taming a caged wild animal will allow you to choose exactly which animal you wish to tame. |
While the kennel's menu only offers the option 'train a war dog', in fact a wide range of animals can be trained. Also note that the queued task indeed is named 'train war animal'. The same goes for 'train a hunting dog'. | While the kennel's menu only offers the option 'train a war dog', in fact a wide range of animals can be trained. Also note that the queued task indeed is named 'train war animal'. The same goes for 'train a hunting dog'. | ||
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==Kennel Tasks== | ==Kennel Tasks== | ||
===Train a Hunting Dog=== | ===Train a Hunting Dog=== | ||
− | Requires: An | + | Requires: An {{L|Cage|Uncaged}} '''tame''' animal with [TRAINABLE] or [TRAINABLE_HUNTING] and an {{L|Animal trainer}}. |
Hunting animals can be assigned ({{K|v}}-select dwarf-{{K|p}}-{{K|e}}) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and cannot be unassigned. | Hunting animals can be assigned ({{K|v}}-select dwarf-{{K|p}}-{{K|e}}) to follow a hunter and assist in the hunting process. They are faster and more agile than a regular tamed animal, but not as strong as a war animal and cannot be unassigned. | ||
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===Train a War Dog=== | ===Train a War Dog=== | ||
− | Requires: | + | Requires: {{L|Cage|Uncaged}} '''tame''' animal with [TRAINABLE] (or [TRAINABLE_WAR], of which there are none) and an {{L|Animal trainer}}. |
A war animal is stronger than its untrained counterpart. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting. | A war animal is stronger than its untrained counterpart. War dogs make excellent companions when starting a fortress, when you can't spare many dwarves for fighting. | ||
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===Capture a Live Land Animal=== | ===Capture a Live Land Animal=== | ||
− | Requires: | + | Requires: {{L|Animal Trap}} and a {{L|Trapper}}. |
− | Direct animal trappers to attempt to capture vermin in an animal trap. The trapper will carry an animal trap around the fortress and look for vermin to pounce on; then the trap will be hauled to an animal | + | Direct animal trappers to attempt to capture vermin in an animal trap. The trapper will carry an animal trap around the fortress and look for vermin to pounce on; then the trap will be hauled to an animal {{L|stockpile}}. Vermin caught through this job can be eaten or transferred to cages; they can be tamed now. |
===Tame a Small Animal=== | ===Tame a Small Animal=== | ||
− | Requires: An | + | Requires: An {{L|Animal trainer}} and trapped vermin. |
This is used to tame vermin for adoption as pets or eaten if left alone. | This is used to tame vermin for adoption as pets or eaten if left alone. | ||
===Tame a Large Animal=== | ===Tame a Large Animal=== | ||
− | Requires: | + | Requires: {{L|Trap#Cage_Trap|Caged wild animal}} and an {{L|Animal trainer}}. |
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− | + | The animal trainer uses it to tame wild {{L|creatures|animals}} not already domesticated, such as those caught in cage traps. Note that the taming of some creatures requires the presence of the dungeon master. | |
− | ==Trainable | + | ==Trainable Animals== |
The following creatures can be trained into war animals or hunting animals: | The following creatures can be trained into war animals or hunting animals: | ||
− | {| | + | * {{L|Cheetah}} |
− | + | * {{L|Dog}} | |
− | + | * {{L|Dragon}} | |
− | + | * {{L|Elephant}} | |
− | + | * {{L|Giant bat}} (hunting only) | |
− | + | * {{L|Giant cave swallow}} (hunting only) | |
− | + | * {{L|Giant cheetah}} | |
− | + | * {{L|Giant eagle}} | |
− | + | * {{L|Giant jaguar}} | |
− | + | * {{L|Giant leopard}} | |
− | | | + | * {{L|Giant lion}} |
− | + | * {{L|Giant tiger}} | |
− | + | * {{L|Gorilla}} | |
− | + | * {{L|Grizzly bear}} | |
− | + | * {{L|Jaguar}} | |
− | + | * {{L|Leopard}} | |
− | + | * {{L|Lion}} | |
− | + | * {{L|Mandrill}} | |
− | + | * {{L|Polar bear}} | |
− | + | * {{L|Tiger}} | |
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{{buildings}} | {{buildings}} |