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Editing v0.31:Skill
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{{quality|Exceptional|22:45, 1 May 2011 (UTC)}}{{av}} | {{quality|Exceptional|22:45, 1 May 2011 (UTC)}}{{av}} | ||
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Skills are used by dwarves to accomplish almost every task. Higher skills allows dwarves to accomplish tasks more quickly, but also more effectively (for example mining and crafting). Using a skill will grant '''[[experience]]''' in that skill, allowing the dwarf to reach higher skill levels. | Skills are used by dwarves to accomplish almost every task. Higher skills allows dwarves to accomplish tasks more quickly, but also more effectively (for example mining and crafting). Using a skill will grant '''[[experience]]''' in that skill, allowing the dwarf to reach higher skill levels. | ||
Skills now become '''rusty''' and eventually '''very rusty''' after a certain period of time. The exact effects of this are unknown, but skills remaining at "very rusty" for prolonged periods of time will gradually suffer '''permanent''' experience loss. | Skills now become '''rusty''' and eventually '''very rusty''' after a certain period of time. The exact effects of this are unknown, but skills remaining at "very rusty" for prolonged periods of time will gradually suffer '''permanent''' experience loss. | ||
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Skill levels are as follows: | Skill levels are as follows: | ||
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==Skill penalties== | ==Skill penalties== | ||
− | Dwarves that are | + | Dwarves that are {{L|Status icon|hungry, tired, or thirsty}} will work slower and produce lower quality goods. For some tasks like wood cutting or furnace operating this is unimportant, but you may wish to halt construction of {{L|aluminum}} {{L|statue}}s, or remove the designation on those diamond or native aluminum clusters if your {{L|blacksmith}} or {{L|miner}} are famished and hollow-eyed from lack of sleep. |
==Skills== | ==Skills== | ||
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{{Skill Box|Miner|7:0|7:0| | {{Skill Box|Miner|7:0|7:0| | ||
− | * | + | * {{L|Miner}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Woodworker}}|6:1|6:1| |
− | * | + | * {{L|Bowyer}} |
− | * | + | * {{L|Carpenter}} |
− | * | + | * {{L|Wood cutter}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Stoneworker}}|7:1|7:1| |
− | * | + | * {{L|Engraver}} |
− | * | + | * {{L|Mason}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Ranger}}|2:0|2:0| |
− | * | + | * {{L|Ambusher}} |
− | * | + | * {{L|Animal caretaker}} |
− | * | + | * {{L|Animal dissector}} |
− | * | + | * {{L|Animal trainer}} |
− | * | + | * {{L|Trapper}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Doctor}}|5:0|5:0| |
− | * | + | * {{L|Bone doctor}} |
− | * | + | * {{L|Crutch-walker}} |
− | * | + | * {{L|Diagnostician}} |
− | * | + | * {{L|Surgeon}} |
− | * | + | * {{L|Suturer}} |
− | * | + | * {{L|Wound dresser}} |
}} | }} | ||
| valign='top' | | | valign='top' | | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Farmer}}|6:0|6:0| |
− | * | + | * {{L|Brewer}} |
− | + | * {{L|Butcher}} | |
− | * | + | * {{L|Cheese maker}} |
− | * | + | * {{L|Cook}} |
− | * | + | * {{L|Dyer}} |
− | * | + | * {{L|Grower}} |
− | * | + | * {{L|Herbalist}} |
− | * | + | * {{L|Lye maker}} |
− | * | + | * {{L|Milker}} |
− | * | + | * {{L|Miller}} |
− | * | + | * {{L|Potash maker}} |
− | * | + | * {{L|Soaper}} |
− | * | + | * {{L|Tanner}} |
− | * | + | * {{L|Thresher}} |
− | * | + | * {{L|Wood burner}} |
− | * | + | * {{L|Shearer}} |
− | * | + | * {{L|Spinner}} |
− | * | + | * {{L|Presser}} |
− | * | + | * {{L|Beekeeper}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Fishery worker}}|1:0|1:0| |
− | * | + | * {{L|Fish cleaner}} |
− | * | + | * {{L|Fish dissector}} |
− | * | + | * {{L|Fisherdwarf}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Metalsmith}}|0:1|0:1| |
− | * | + | * {{L|Armorsmith}} |
− | * | + | * {{L|Furnace operator}} |
− | * | + | * {{L|Metal crafter}} |
− | * | + | * {{L|Blacksmith|Metalsmith}} |
− | * | + | * {{L|Weaponsmith}} |
}} | }} | ||
| valign='top' | | | valign='top' | | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Jeweler}}|2:1|2:1| |
− | * | + | * {{L|Gem cutter}} |
− | * | + | * {{L|Gem setter}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Craftsdwarf}}|1:1|1:1| |
− | * | + | * {{L|Bone carver}} |
− | * | + | * {{L|Clothier}} |
− | * | + | * {{L|Glassmaker}} |
− | * | + | * {{L|Leatherworker}} |
− | + | * {{L|Stone crafter}} | |
− | * | + | * {{L|Weaver}} |
− | + | * {{L|Wood crafter}} | |
− | * | + | * {{L|Strand extractor}} |
− | |||
− | |||
− | * | ||
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Engineer}}|4:1|4:1| |
− | * | + | * {{L|Mechanic}} |
− | * | + | * {{L|Pump operator}} |
− | * | + | * {{L|Siege engineer}} |
− | * | + | * {{L|Siege operator}} |
}} | }} | ||
{{Skill Box|Other Jobs|3:0|3:0| | {{Skill Box|Other Jobs|3:0|3:0| | ||
− | * | + | * {{L|Alchemy|Alchemist}} |
− | * | + | * {{L|Swimmer}} |
− | * | + | * {{L|Knapper}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Administrator}}|5:0|5:0| |
− | * | + | * {{L|Appraiser}} |
− | * | + | * {{L|Building designer}} |
− | * | + | * {{L|Organizer}} |
− | * | + | * {{L|Record keeper}} |
}} | }} | ||
| valign='top' | | | valign='top' | | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Military}}|0:1|0:0| |
− | * | + | * {{L|Archer}} |
− | * | + | * {{L|Armor user}} |
− | * | + | * {{L|Axeman}} |
− | * | + | * {{L|Biter}} |
− | * | + | * {{L|Blowgunner}} |
− | * | + | * {{L|Bowman}} |
− | * | + | * {{L|Crossbowman}} |
− | * | + | * {{L|Dodger}} |
− | * | + | * {{L|Fighter}} |
− | * | + | * {{L|Hammerman}} |
− | * | + | * {{L|Kicker}} |
− | * | + | * {{L|Knife user}} |
− | * | + | * {{L|Lasher}} |
− | * | + | * {{L|Maceman}} |
− | * | + | * {{L|Misc. object user}} |
− | * | + | * {{L|Pikeman}} |
− | * | + | * {{L|Shield user}} |
− | * | + | * {{L|Spearman}} |
− | * | + | * {{L|Striker}} |
− | * | + | * {{L|Swordsman}} |
− | * | + | * {{L|Thrower}} |
− | * | + | * {{L|Wrestler}} |
}} | }} | ||
− | {{Skill Box| | + | {{Skill Box|{{L|Broker}}|3:0|3:0| |
− | * | + | * {{L|Comedian}} |
− | * | + | * {{L|Conversationalist}} |
− | * | + | * {{L|Flatterer}} |
− | * | + | * {{L|Intimidator}} |
− | * | + | * {{L|Judge of intent}} |
− | * | + | * {{L|Liar}} |
− | * | + | * {{L|Negotiator}} |
− | * | + | * {{L|Persuader}} |
}} | }} | ||
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{{Skill Box|Miscellaneous|3:0|3:0| | {{Skill Box|Miscellaneous|3:0|3:0| | ||
− | * | + | * {{L|Concentration}} |
− | * | + | * {{L|Consoler}} |
− | * | + | * {{L|Leader}} |
− | * | + | * {{L|Observer}} |
− | * | + | * {{L|Pacifier}} |
− | * | + | * {{L|Student}} |
− | * | + | * {{L|Teacher}} |
}} | }} | ||
{{Skill Box|Unused|3:0|3:0| | {{Skill Box|Unused|3:0|3:0| | ||
− | * | + | * {{L|Balance}} |
− | * | + | * {{L|Coordination}} |
− | * | + | * {{L|Discipline}} |
− | * | + | * {{L|Druid}} |
− | * | + | * {{L|Poet}} |
− | * | + | * {{L|Reader}} |
− | * | + | * {{L|Speaker}} |
− | * | + | * {{L|Tracker}} |
− | * | + | * {{L|Wordsmith}} |
− | * | + | * {{L|Writer}} |
}} | }} | ||
|} | |} | ||
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*'''Skills''': | *'''Skills''': | ||
**are trained by being used in some activity. | **are trained by being used in some activity. | ||
− | **train ''' | + | **train '''{{L|attribute}}s'''. |
− | **the same | + | **the same {{L|attribute}} can be trained by various skills. |
− | **it's assumed that the skills also use some of the | + | **it's assumed that the skills also use some of the {{L|attribute}}s that they train. |
− | **certain skills are required or important for certain | + | **certain skills are required or important for certain {{L|noble}}, {{L|military}} and civilian professions. |
**certain professions require several skills. | **certain professions require several skills. | ||
**the same skill can be used by various professions. | **the same skill can be used by various professions. | ||
− | **are increased by | + | **are increased by {{L|Preferences}}, but capped, so the dwarf will make items beyond its skill level but won't affect the chances of making more high value items at the highest skill level. |
− | *''' | + | *'''{{L|Personality trait|Traits}}''': |
− | ** | + | **can not be modified in-game.{{verify}} |
− | **affect which | + | **affect which {{L|social skill}}s gain experience ''(if the dwarf has X trait it will not gain experience in X skill)'' at all. |
**have other in-game effects that can be useful for certain professions. | **have other in-game effects that can be useful for certain professions. | ||
− | **give | + | **give {{L|thought}}s when performing certain activities. |
To summarize it goes like this: | To summarize it goes like this: | ||
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'--> Profession | '--> Profession | ||
− | Since the same skills can be used by various professions, and the same | + | Since the same skills can be used by various professions, and the same {{L|attribute}}s are trained by various skills, this allows for {{L|cross-training}}. |
− | Being | + | Being {{L|Personality trait|traits}} the unmodifiable{{verify}}, limiting factor on which skills can be learned or having useful effects, and certain professions requiring various skills, the need arises to: |
*avoid appointing a dwarf that will never learn a certain skill to a profession that uses it: | *avoid appointing a dwarf that will never learn a certain skill to a profession that uses it: | ||
− | **''appointing a | + | **''appointing a {{L|Personality trait|straightforward}} dwarf as a {{L|broker}} will result in a {{L|consoler}}, non-{{L|flatterer}}, non-{{L|liar}} {{L|broker}}''. |
− | *appoint a dwarf with an useful effect given by a | + | *appoint a dwarf with an useful effect given by a {{L|Personality trait|trait}} to a profession that benefits from it: |
− | **''appointing an | + | **''appointing an {{L|Personality trait|undisciplined}} dwarf to an important job will result in {{L|fun|}}''. |
− | **''appointing an | + | **''appointing an {{L|Personality trait|angry}} dwarf to {{L|soldier}} will result in more {{L|Status_icon|enraged}} bonuses. |
The solution comes in the form of a nice sortable reference table: | The solution comes in the form of a nice sortable reference table: | ||
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<!-- | <!-- | ||
− | There is a certain set of | + | There is a certain set of {{L|Social Skills}} that are relevant for a Broker, there are also certain {{L|Personality Traits}} that influence if experience is gained in the skill whatsoever, furthermore there are {{L|Soul Attributes}} that affect the Skills and other Skills that affect the same Attributes {{L|Cross Training}}, the ones relevant for a Broker are as follow: |
The better match with the table Skills, Traits and Attributes the better Broker the Dwarf will be, try to avoid Traits that halt experience gain for a relevant Skill, otherwise time will be lost training a Dwarf that will never get better a that Skill. | The better match with the table Skills, Traits and Attributes the better Broker the Dwarf will be, try to avoid Traits that halt experience gain for a relevant Skill, otherwise time will be lost training a Dwarf that will never get better a that Skill. | ||
Line 276: | Line 272: | ||
LIBERALISM - Rebelliousness - ? | LIBERALISM - Rebelliousness - ? | ||
MODESTY - Modesty - | MODESTY - Modesty - | ||
− | ORDERLINESS - Organization - | + | ORDERLINESS - Organization - bookepper? military? |
SELF_CONSCIOUSNESS - Neurosis - ?/comedian | SELF_CONSCIOUSNESS - Neurosis - ?/comedian | ||
SELF_DISCIPLINE - Perseverance - on_break | SELF_DISCIPLINE - Perseverance - on_break | ||
SELF_EFFICACY - Confidence - ? | SELF_EFFICACY - Confidence - ? | ||
− | STRAIGHTFORWARDNESS - Honesty - consoler/ | + | STRAIGHTFORWARDNESS - Honesty - consoler/flaterer-liar |
− | SYMPATHY - Compassion - | + | SYMPATHY - Compassion - healtcare?/? |
TRUST - Trusting - ? | TRUST - Trusting - ? | ||
VULNERABILITY - Stress - ?/military?? | VULNERABILITY - Stress - ?/military?? | ||
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Combat: | Combat: | ||
− | + | {{L|Fighter}}, {{L|Archer}}, {{L|Striker}}, {{L|Kicker}}, {{L|Biter}}, {{L|Dodger}} | |
Healthcare: | Healthcare: | ||
− | + | {{L|Wound dresser}}, {{L|Diagnostician}}, {{L|Surgeon}}, {{L|Bone doctor|Bone Doctor}}, {{L|Suturer}} ''(stitching wounds)'', {{L|Crutch walker|Crutch Walker}} ''(this is for patients rather than doctors)'' | |
Other: | Other: | ||
− | + | {{L|Misc. object user}}, {{L|Student}}, {{L|Concentration}}, {{L|Observer}}, {{L|Leader}}, {{L|Teacher}}, | |
==Skills first observed in version 0.31.14== | ==Skills first observed in version 0.31.14== | ||
Combat: | Combat: | ||
− | + | {{L|Military tactics}} | |
==Skills first introduced in version 0.31.19== | ==Skills first introduced in version 0.31.19== | ||
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Farming: | Farming: | ||
− | + | {{L|Shearer}}, {{L|Spinner}}, {{L|Presser}}, {{L|Beekeeper}} | |
Crafting: | Crafting: | ||
− | + | {{L|Potter}}, {{L|Glazer}}, {{L|Wax worker}} | |
{{Skills}} | {{Skills}} | ||
{{Category|Skills}} | {{Category|Skills}} |