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Editing v0.31:Stone management
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{{quality|Exceptional|12:20, 6 October 2010 (UTC)}}{{av}} | {{quality|Exceptional|12:20, 6 October 2010 (UTC)}}{{av}} | ||
− | + | {{L|Mine}} for long enough and you'll find yourself surrounded with various {{L|stone}}s and {{L|ore}}s. How do you get rid of them? | |
− | == Hide == | + | Here follow several '''stone management''' techniques. |
+ | |||
+ | === Hide === | ||
Extra stone lying around causes little problems beyond being unsightly. You can hide stones individually using {{k|k}}-{{k|h}}. You might need to scroll in the Loo{{k|k}} menu to choose the stone you wish to hide. You can hide many stones at a time by using the designate menu. Choose {{k|d}}-{{k|b}}-{{k|h}} and then select the stone you wish to hide by mouse or rectangle. | Extra stone lying around causes little problems beyond being unsightly. You can hide stones individually using {{k|k}}-{{k|h}}. You might need to scroll in the Loo{{k|k}} menu to choose the stone you wish to hide. You can hide many stones at a time by using the designate menu. Choose {{k|d}}-{{k|b}}-{{k|h}} and then select the stone you wish to hide by mouse or rectangle. | ||
− | + | === Dump === | |
+ | This method is easy and useful. However, some view it as an exploit, and it may not be allowed in later versions.{{version|0.31.05}} | ||
− | + | # Make a {{L|zone}} of 1x1 or 1x2 tiles, preferably either near the stones you want to get rid of or your stone-needy {{L|workshop}}s, and mark it as a garbage dump. | |
− | + | # Press {{k|k}} and find a stone. Press {{k|d}}, and the stone will be marked for dumping. Alternatively, use the stocks menu (faster for mass dumping, but requires some {{L|bookkeeper}} labor first). You can also use {{k|d}},{{k|b}},{{k|d}} to designate mass items for dumping. You could also use a {{L|Macros_and_Keymaps#Designation_Dump|dumping macro}} to designate large amounts of stones at once. However, macros do not discriminate between stones and other items, so it is best to use them right after you dig out a new area. Be careful when you mark areas containing cave spider silk for dumping, as dwarves will actually come along and ''destroy'' the webs! | |
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− | # Make a | ||
− | # Press {{k|k}} and find a stone. Press {{k|d}}, and the stone will be marked for dumping. Alternatively, use the stocks menu (faster for mass dumping, but requires some | ||
# A dwarf with refuse-hauling enabled will take the stone to the garbage dump. | # A dwarf with refuse-hauling enabled will take the stone to the garbage dump. | ||
− | # Every dumped stone will be marked as " | + | # Every dumped stone will be marked as "{{L|forbid}}den." Use the {{L|stocks}} menu to globally un-forbid types of stone, or use the designation 'Reclaim Items' ({{k|d}}-{{k|b}}-{{k|c}}) to reclaim the entire pile. ''(If you want to only use specific stones, you must press {{k|k}}, find the pile, and press {{k|f}} on every stone you want on the list, using {{k|+}}/{{k|-}} to navigate through the list. {{L|Macros_and_Keymaps|Macros}} may come in handy when employing this method.)'' |
− | * '''Advantage''': | + | * '''Advantage''': No matter how many stones you mark for dumping, they will all be placed on the same tiny garbage tile. Conceivably, every single stone and ore in the fortress can fit on 1 tile. |
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* '''Disadvantage''': | * '''Disadvantage''': | ||
** Anything else you dump will end up on those piles too. | ** Anything else you dump will end up on those piles too. | ||
− | ** Dwarves will | + | ** Dwarves will {{L|traffic|crawl over one another}} to get to a 1x1 dump. |
** Take care not to lose overview if you use several or temporary dumps. | ** Take care not to lose overview if you use several or temporary dumps. | ||
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− | == Pave Floors == | + | === Pave Floors === |
Digging out a tile (usually) leaves behind a stone. Constructing a floor ({{k|b}}-{{k|C}}-{{k|f}}) on that tile requires a stone. Use the former to do the latter, and you end up with a room with a fancier floor, and no stone. You can build stuff on top of it, too. | Digging out a tile (usually) leaves behind a stone. Constructing a floor ({{k|b}}-{{k|C}}-{{k|f}}) on that tile requires a stone. Use the former to do the latter, and you end up with a room with a fancier floor, and no stone. You can build stuff on top of it, too. | ||
* '''Advantage''': | * '''Advantage''': | ||
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Due to an old bug {{bug|1370}}, building and then removing a constructed floor like this will cause the stone floor underneath to change into the type of stone that makes up the layer (unless the tile contains downward stairs). | Due to an old bug {{bug|1370}}, building and then removing a constructed floor like this will cause the stone floor underneath to change into the type of stone that makes up the layer (unless the tile contains downward stairs). | ||
− | == Making use of stone == | + | === Making use of stone === |
− | Use your | + | Use your {{L|mason}}s to the fullest by creating doors, hatch covers, chairs, tables, coffers, cabinets, and statues. This builds up your mason's skill, and the furniture gives your dwarves good {{L|thoughts}}. |
− | Skilled | + | Skilled {{L|Craftsdwarf}}s can produce large quantities of rock crafts very quickly. This trades the problem of tons of stone to the much easier problem of tons of crafts. As long as you have bins, managing a stockpile of finished goods is easy. Crafts can be sold to foreign {{L|trade}}rs, who have plenty of room for a lot of goods. |
− | You can also use stones (or blocks) to build large structures above ground, and floors over areas such as sand, silt, or loam. The | + | You can also use stones (or blocks) to build large structures above ground, and floors over areas such as sand, silt, or loam. The {{L|construction}} interface might be slow, but not only do you use up the stone from your excavations, but you can also create usable indoor space without having to mine any additional stone. |
− | Building | + | Building {{L|trap}}s can use up stone as well. {{L|Mechanism}}s are also made of stone, and a stone-fall trap requires one mechanism and one stone. |
− | + | {{L|Siege engine|Catapults}} use up stone and train {{L|Siege operator}}. | |
− | You can make a 'practice pile' where you just have | + | You can make a 'practice pile' where you just have dwarfs make lots of furniture out of stones, and then dump those furniture. The dwarves will get lots of skill. Another option instead of dumping is to make them make statues, then plant them outside, to make a huge statue garden. |