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Editing v0.31:Stonegears/Options

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:''Back to the [[../|main tutorial page]]''
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Game options are controlled by editing text files in the '''data\init''' folder.  Anything between a {{K|[}} and a {{K|]}} is a game option, in the form of [OPTION_NAME:OPTION_VALUE]. Everything else is comments which are ignored by the game.  For changes to options to take effect in a currently running game, you must save the game and then restore the saved game.  Game options apply to all games, so if you have two or more different saved games you switch between, the only way to have different options for each saved game is to edit the options file every time you switch games.
 
Game options are controlled by editing text files in the '''data\init''' folder.  Anything between a {{K|[}} and a {{K|]}} is a game option, in the form of [OPTION_NAME:OPTION_VALUE]. Everything else is comments which are ignored by the game.  For changes to options to take effect in a currently running game, you must save the game and then restore the saved game.  Game options apply to all games, so if you have two or more different saved games you switch between, the only way to have different options for each saved game is to edit the options file every time you switch games.
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* '''AUTOBACKUP''': If AUTOSAVE is used, controls if the game automatically makes a backup copy of your save folder every time it does an auto-save. This is turned YES in the Stonegears package.
 
* '''AUTOBACKUP''': If AUTOSAVE is used, controls if the game automatically makes a backup copy of your save folder every time it does an auto-save. This is turned YES in the Stonegears package.
 
* '''INVADERS''': Controls whether or not you'll get [[ambush]]es, [[siege]]s, [[megabeast]]s and [[forgotten beast]]s.  Set to NO in the Stonegears package.  It can take 2 to 4 seasons for the change to take effect after altering this option.
 
* '''INVADERS''': Controls whether or not you'll get [[ambush]]es, [[siege]]s, [[megabeast]]s and [[forgotten beast]]s.  Set to NO in the Stonegears package.  It can take 2 to 4 seasons for the change to take effect after altering this option.
* '''POPULATION_CAP''': This determines how populous your fort must be before [[immigration|immigrants]] stop arriving.  If you have more dwarves than you know what to do with, change this to 0 to stop further immigration (though nothing can stop the first two immigration waves).
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* '''POPULATION_CAP''': This determines how populous your fort must be before [[immigration|immigrants]] stop arriving.  If you have more dwarfs than you know what to do with, change this to 0 to stop further immigration (though nothing can stop the first two immigration waves).
 
* '''TEMPERATURE''': If set to NO then [[fire]] and [[magma]] won't burn, [[water]] won't freeze and [[ice]] won't melt.  Set to NO in the Stonegears package, since having it on can slow down the game.
 
* '''TEMPERATURE''': If set to NO then [[fire]] and [[magma]] won't burn, [[water]] won't freeze and [[ice]] won't melt.  Set to NO in the Stonegears package, since having it on can slow down the game.
 
* '''WEATHER''': If set to NO then it will never rain or snow.  Set to NO in the Stonegears package, since having it on can slow down the game.
 
* '''WEATHER''': If set to NO then it will never rain or snow.  Set to NO in the Stonegears package, since having it on can slow down the game.

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