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Editing v0.31 Talk:Attack
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: Not sure if I agree with the need for this article, If it does stay around, it needs to be cleaned up. [[User:Doctorzuber|Doctorzuber]] 08:30, 20 April 2010 (UTC) | : Not sure if I agree with the need for this article, If it does stay around, it needs to be cleaned up. [[User:Doctorzuber|Doctorzuber]] 08:30, 20 April 2010 (UTC) | ||
− | ::If you understand how military works, you don't need this article. The "need" for this article is, as I said above, for those who don't want to slog through 3 long, complex articles to fully understand | + | ::If you understand how military works, you don't need this article. The "need" for this article is, as I said above, for those who don't want to slog through 3 long, complex articles to fully understand {{L|military}}, {{L|squad}}s and {{L|scheduling}} just to have a couple nearby dwarfs run off a tribe of macaques or raccoons in the first season. (Not sure what "cleaning up" you think it needs, but knock yourself out.)--[[User:Albedo|Albedo]] 20:05, 20 April 2010 (UTC) |
:::That's a mighty big if, and the whole reason for the existence of wikis is to provide that understanding. [[User:AngleWyrm|- AngleWyrm]] 22:49, 9 May 2010 (UTC) | :::That's a mighty big if, and the whole reason for the existence of wikis is to provide that understanding. [[User:AngleWyrm|- AngleWyrm]] 22:49, 9 May 2010 (UTC) | ||
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:This had me confused too. Given that this page is supposed to represent the simplest possible way to attack, why not just designate the guy who should attack as commander in the first place? Yes the other way works, by why do an extra step? [[User:ManaUser|ManaUser]] 23:38, 25 April 2010 (UTC) | :This had me confused too. Given that this page is supposed to represent the simplest possible way to attack, why not just designate the guy who should attack as commander in the first place? Yes the other way works, by why do an extra step? [[User:ManaUser|ManaUser]] 23:38, 25 April 2010 (UTC) | ||
::I'd also like some clarification here. Why is it necessary to have a "nearby" non-combat dorf (ie. the doctor) as militia commander, when the commander could be one of the drafted dorfs that's closest to the target?--[[Special:Contributions/208.81.12.34|208.81.12.34]] 20:03, 23 July 2010 (UTC) | ::I'd also like some clarification here. Why is it necessary to have a "nearby" non-combat dorf (ie. the doctor) as militia commander, when the commander could be one of the drafted dorfs that's closest to the target?--[[Special:Contributions/208.81.12.34|208.81.12.34]] 20:03, 23 July 2010 (UTC) | ||
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== Using Weapons at Hand == | == Using Weapons at Hand == | ||
I just used this procedure to fend of some Macaques, and it's handy. The one change I made was to fiddle with the per-dwarf equipment designation until they all said something like 'use preferred weapon', since the dwarves I drafted were all holding weapons. It got my miner to do some brutal things with his pick. and made me remember that woodsdwarfing doesn't give you axe skill ^_^. Not sure if it's nessecary, as I didn't test without it. --[[User:Star Weaver|Star Weaver]] 23:53, 20 May 2010 (UTC) | I just used this procedure to fend of some Macaques, and it's handy. The one change I made was to fiddle with the per-dwarf equipment designation until they all said something like 'use preferred weapon', since the dwarves I drafted were all holding weapons. It got my miner to do some brutal things with his pick. and made me remember that woodsdwarfing doesn't give you axe skill ^_^. Not sure if it's nessecary, as I didn't test without it. --[[User:Star Weaver|Star Weaver]] 23:53, 20 May 2010 (UTC) | ||
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== Quick Question == | == Quick Question == | ||
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:I know it can be used on them if they are beserk, but I don't think it works otherwise. Could be wrong, though. --[[User:Kyle Solo|Kyle Solo]] 15:59, 10 June 2010 (UTC) | :I know it can be used on them if they are beserk, but I don't think it works otherwise. Could be wrong, though. --[[User:Kyle Solo|Kyle Solo]] 15:59, 10 June 2010 (UTC) | ||
: Damn.. I was hoping it might provide an answer to my migrant problem :P | : Damn.. I was hoping it might provide an answer to my migrant problem :P | ||
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== Is the Commander a full-time position? == | == Is the Commander a full-time position? == | ||
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Now that the dust has settled, however, and my miner dorfs have gotten their jollies stabbing monkeys with a pickaxe, I still have a question. I've disbanded the ad hoc squad but the militia commander and captain are still listed under the (n)obles screen. Does this mean my brewer and hunter will refuse to return to their day jobs? My hunter isn't so important (we have enough rhesus meat to last a while), but my brewer is crucial. My miner dorfs have tasted blood, and without alcohol I fear that they shall turn their pickaxes upon each other! | Now that the dust has settled, however, and my miner dorfs have gotten their jollies stabbing monkeys with a pickaxe, I still have a question. I've disbanded the ad hoc squad but the militia commander and captain are still listed under the (n)obles screen. Does this mean my brewer and hunter will refuse to return to their day jobs? My hunter isn't so important (we have enough rhesus meat to last a while), but my brewer is crucial. My miner dorfs have tasted blood, and without alcohol I fear that they shall turn their pickaxes upon each other! | ||
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