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Editing v0.31 Talk:Butcher
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:I believe this has something to do with the physical characteristics of the particular animals. There was a thread on the forum not too long ago where someone was experimenting with Dwarf Fortress genetics(Apparently, ''genetics actually exist in some form''), and in there it was shown that descriptive characteristics of an animal ("fat", "huge", "skinny", "muscular") alter the amount of various products from butchering. It could be that you were looking at the butchery results of a gigantic and very muscular dog and a very skinny and weak donkey. While the donkey may have a ''base'' meat value that's higher, the different characteristics tipped the balance. Try butchering a number of the same type of creature, and you'll get a whole spectrum of different results returned. --[[User:Kagus|Kagus]] 17:53, 7 May 2010 (UTC) | :I believe this has something to do with the physical characteristics of the particular animals. There was a thread on the forum not too long ago where someone was experimenting with Dwarf Fortress genetics(Apparently, ''genetics actually exist in some form''), and in there it was shown that descriptive characteristics of an animal ("fat", "huge", "skinny", "muscular") alter the amount of various products from butchering. It could be that you were looking at the butchery results of a gigantic and very muscular dog and a very skinny and weak donkey. While the donkey may have a ''base'' meat value that's higher, the different characteristics tipped the balance. Try butchering a number of the same type of creature, and you'll get a whole spectrum of different results returned. --[[User:Kagus|Kagus]] 17:53, 7 May 2010 (UTC) | ||
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