v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31 Talk:Glass industry
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | How much of this should be copied from the 40d article? The only real difference I can see is that now sand is a trade good and can be chosen on embark. Otherwise, it seems pretty much identical. That being said, I don't see why we should say "Consult the 40d article, except sand is easier to get" if the goal is to create a stand-alone | + | How much of this should be copied from the 40d article? The only real difference I can see is that now sand is a trade good and can be chosen on embark. Otherwise, it seems pretty much identical. That being said, I don't see why we should say "Consult the 40d article, except sand is easier to get" if the goal is to create a stand-alone DF2010 section. --[[User:Shadowfury333|Shadowfury333]] 23:50, 8 June 2010 (UTC) |
==Okay, that flowchart doesn't work== | ==Okay, that flowchart doesn't work== | ||
Line 14: | Line 14: | ||
:::Well, I can see one mistake... it's "sand bag" + "rock crystal" = "crystal glass", not "pearlash" + "rock crystal" = "crystal glass". I think the color coding is a good idea. --[[User:DeMatt|DeMatt]] 18:32, 19 October 2010 (UTC) | :::Well, I can see one mistake... it's "sand bag" + "rock crystal" = "crystal glass", not "pearlash" + "rock crystal" = "crystal glass". I think the color coding is a good idea. --[[User:DeMatt|DeMatt]] 18:32, 19 October 2010 (UTC) | ||
::::To quote the article... ''"Producing crystal glass requires no sand, but does require pearlash and rough rock crystals, a gem which is not found on all maps. Cut rock crystals bought from traders will not work for producing crystal glass."'' ...and from the glass page... ''"Making raw crystal glass or crystal glass items is currently not functional. Despite rough rock crystals being available, the game will announce 'Needs glass-making rough gems"'' So, yeah, cryustal glass requires no sand, but it doesn't matter, because it's all bugged up anyways. Also, I agree to the suggestions to colour code things and increasing the box sizes. I shall do this now... Though exactly how the colour coding will work, I'm unsure, I guess I'll figure it out soon enough. --Kydo 05:42, 20 October 2010 (UTC) | ::::To quote the article... ''"Producing crystal glass requires no sand, but does require pearlash and rough rock crystals, a gem which is not found on all maps. Cut rock crystals bought from traders will not work for producing crystal glass."'' ...and from the glass page... ''"Making raw crystal glass or crystal glass items is currently not functional. Despite rough rock crystals being available, the game will announce 'Needs glass-making rough gems"'' So, yeah, cryustal glass requires no sand, but it doesn't matter, because it's all bugged up anyways. Also, I agree to the suggestions to colour code things and increasing the box sizes. I shall do this now... Though exactly how the colour coding will work, I'm unsure, I guess I'll figure it out soon enough. --Kydo 05:42, 20 October 2010 (UTC) | ||
− | |||
:::::Okay, there, updated to a new version. Straighter, bubblier and colourized. Though it is ''technically'' a rather large image and needs to be seriously shrunk down for the page. I made it in MSPaint, which shrinks things poorly, and I don't feel like messign around with a more complicated program for just a rescale. Any other ideas? Or is it good like that? --Kydo 06:47, 20 October 2010 (UTC) | :::::Okay, there, updated to a new version. Straighter, bubblier and colourized. Though it is ''technically'' a rather large image and needs to be seriously shrunk down for the page. I made it in MSPaint, which shrinks things poorly, and I don't feel like messign around with a more complicated program for just a rescale. Any other ideas? Or is it good like that? --Kydo 06:47, 20 October 2010 (UTC) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |