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Editing v0.31 Talk:Immigration
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The first two waves are hardcoded, and you must have >10 dwarves (I think I'll put the first one in keep the other one with a verify) But overall the population limit exceeds slightly, nor does it effect the baby limit. --[[User:IT 000|IT 000]] 10:37, 23 June 2011 (UTC) | The first two waves are hardcoded, and you must have >10 dwarves (I think I'll put the first one in keep the other one with a verify) But overall the population limit exceeds slightly, nor does it effect the baby limit. --[[User:IT 000|IT 000]] 10:37, 23 June 2011 (UTC) | ||
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==skills== | ==skills== | ||
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(Spoiler Alert) Could the 100k+ initial wealth be caused by starting your fortress in a location that includes a Demonic fortress? The fortress includes a masterpiece adamantine weapon, which seams like it might be in the right value range to cause 100k of extra wealth. I seem to remember seeing it in my stocks screens once or twice so it would seem that the game thinks that it is part of your fortress from the get go. -- MozeeToby | (Spoiler Alert) Could the 100k+ initial wealth be caused by starting your fortress in a location that includes a Demonic fortress? The fortress includes a masterpiece adamantine weapon, which seams like it might be in the right value range to cause 100k of extra wealth. I seem to remember seeing it in my stocks screens once or twice so it would seem that the game thinks that it is part of your fortress from the get go. -- MozeeToby | ||
00:38, 17 September 2010 | 00:38, 17 September 2010 | ||
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== labor turned on == | == labor turned on == | ||
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I am having a similar problem, but I doubt my civ has been eradicated; On the civ screen it still says I have a general and a queen. But I get no immigrants, and the caravan from home won't leave. --[[User:HugoLuman|HugoLuman]] 06:36, 9 April 2011 (UTC) | I am having a similar problem, but I doubt my civ has been eradicated; On the civ screen it still says I have a general and a queen. But I get no immigrants, and the caravan from home won't leave. --[[User:HugoLuman|HugoLuman]] 06:36, 9 April 2011 (UTC) | ||
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== Worldgen Immigrants == | == Worldgen Immigrants == | ||
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While doing some SCIENCE on migration, I found that if I modded my raws so that the fortress' created wealth was negative, then I'd get the message {{DFtext|Migrants were too nervous to make the journey this season|red}}. Interesting. -- [[User:Khym Chanur|Khym Chanur]] 01:17, 12 June 2011 (UTC) | While doing some SCIENCE on migration, I found that if I modded my raws so that the fortress' created wealth was negative, then I'd get the message {{DFtext|Migrants were too nervous to make the journey this season|red}}. Interesting. -- [[User:Khym Chanur|Khym Chanur]] 01:17, 12 June 2011 (UTC) | ||
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== Max immigrant wave == | == Max immigrant wave == | ||
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First of all, I'm a noob and I can't handle all of these useless morons standing around. Second of all, WHY AM I GETTING SO MANY MIGRANTS? It's not as if my fortress is even secured at all- The only reason I've survived is that for whatever reason I've never been attacked. Has anyone else had such an experience? [[Special:Contributions/74.98.229.82|74.98.229.82]] 02:11, 16 July 2011 (UTC) | First of all, I'm a noob and I can't handle all of these useless morons standing around. Second of all, WHY AM I GETTING SO MANY MIGRANTS? It's not as if my fortress is even secured at all- The only reason I've survived is that for whatever reason I've never been attacked. Has anyone else had such an experience? [[Special:Contributions/74.98.229.82|74.98.229.82]] 02:11, 16 July 2011 (UTC) | ||
:10 is the max for the first two waves which appear in the fortress's first summer and first autumn. Immigration waves after that can be larger. -- [[User:Khym Chanur|Khym Chanur]] 16:23, 16 July 2011 (UTC) | :10 is the max for the first two waves which appear in the fortress's first summer and first autumn. Immigration waves after that can be larger. -- [[User:Khym Chanur|Khym Chanur]] 16:23, 16 July 2011 (UTC) | ||
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