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Editing v0.31 Talk:Road
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Dwarves seem a bit inconsistent in how willing they are to move items around to finish the job. I got around this by laying strips of pavement out, and they proceeded with much fewer cancellations. This spreads the architecture training around, and since each strip is a separate object, they all have individual chances to impress dwarves walking over them. | Dwarves seem a bit inconsistent in how willing they are to move items around to finish the job. I got around this by laying strips of pavement out, and they proceeded with much fewer cancellations. This spreads the architecture training around, and since each strip is a separate object, they all have individual chances to impress dwarves walking over them. | ||
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Do building destroyers target roads? If so, this seems like a good way to delay them, and keep total damages under control. | Do building destroyers target roads? If so, this seems like a good way to delay them, and keep total damages under control. | ||
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== Ambush, Seige == | == Ambush, Seige == | ||
Im loosing a lot of caravans due to ambushes, It says here that if I build a road to the edge of the map, then ... and this is where I get lost... That the caravans will ALWAYS use that road. Dose that mean if caravns are always entering in the SW corner and I build a road heading east all the way off the map. Then the caravan will show up on the North side from then on and follow my road safely into the fort while the ambushers Urinate on my electric fences. Any general pointers that do not require a military, and will work above ground is good enough in case any of you found a solution to a similiar problem. Again, ill repeat this important note, For this OP I am unwilling to use military (I have a smilar working pland for that) -- Dr Anonymous B. Tard Ph. D. | Im loosing a lot of caravans due to ambushes, It says here that if I build a road to the edge of the map, then ... and this is where I get lost... That the caravans will ALWAYS use that road. Dose that mean if caravns are always entering in the SW corner and I build a road heading east all the way off the map. Then the caravan will show up on the North side from then on and follow my road safely into the fort while the ambushers Urinate on my electric fences. Any general pointers that do not require a military, and will work above ground is good enough in case any of you found a solution to a similiar problem. Again, ill repeat this important note, For this OP I am unwilling to use military (I have a smilar working pland for that) -- Dr Anonymous B. Tard Ph. D. | ||
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