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Editing v0.31 Talk:Squad
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− | == | + | ==Doing Stuff== |
− | I | + | Since the major edits are now in, and the redirect is closed, I think it's probably safe to go ahead and clean this discussion page back up. I'll wait for now however. [[User:Doctorzuber|Doctorzuber]] 03:40, 6 April 2010 (UTC) |
− | : | + | :(agreed, and cleaned up as per suggested) --[[User:Retro|Retro]] 05:53, 6 April 2010 (UTC) |
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==Priority Assignments and Supplies== | ==Priority Assignments and Supplies== | ||
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: Agreed, but I'm afraid they are still quite impenetrable to me. Pretty hard to write about it when we don't understand it ourselves yet. [[User:Doctorzuber|Doctorzuber]] 15:28, 6 April 2010 (UTC) | : Agreed, but I'm afraid they are still quite impenetrable to me. Pretty hard to write about it when we don't understand it ourselves yet. [[User:Doctorzuber|Doctorzuber]] 15:28, 6 April 2010 (UTC) | ||
::Yeah, ditto. I'll investigate later I guess. I suspect Priority Assignments allows you to re-prioritize what your dwarves are doing judging by its name, but can't tell how it works yet. The latter just seems to be for food/flask/water orders and the like but still going to put aside some time later to look into it --[[User:Retro|Retro]] 18:07, 6 April 2010 (UTC) | ::Yeah, ditto. I'll investigate later I guess. I suspect Priority Assignments allows you to re-prioritize what your dwarves are doing judging by its name, but can't tell how it works yet. The latter just seems to be for food/flask/water orders and the like but still going to put aside some time later to look into it --[[User:Retro|Retro]] 18:07, 6 April 2010 (UTC) | ||
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==Another Buggy behavior== | ==Another Buggy behavior== | ||
− | I'm dumping this here for now because it's debatable, and it's a bit of a mess. Here's the issue. soldiers still get unhappy thoughts from leaving their duties if they have no civilian skills. At just hearing that, it doesn't sound like a bug, it's how it was in 40d, expected behavior right? | + | I'm dumping this here for now because it's debatable, and it's a bit of a mess. Here's the issue. soldiers still get unhappy thoughts from leaving their duties if they have no civilian skills. At just hearing that, it doesn't sound like a bug, it's how it was in 40d, expected behavior right? here's what it really means in the present environment. |
− | + | :dwarf stops training to get a drink -- unhappy thought | |
− | + | :dwarf takes a break from training -- unhappy thought | |
− | : | + | :dwarf finishes his scheduled duties and returns to a civilian task -- unhappy thought |
− | : | + | :dwarf cancels any active order -- unhappy thought |
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If this is accurate, it basically means drafting an unskilled peasant into a squad is a very fast recipe for insanity. I saw this in the bug tracker, I haven't personally verified this yet nor have I seen what the official word is on the subject yet. I just thought I would go ahead and list it here. Do with this information what you will. [[User:Doctorzuber|Doctorzuber]] 15:36, 6 April 2010 (UTC) | If this is accurate, it basically means drafting an unskilled peasant into a squad is a very fast recipe for insanity. I saw this in the bug tracker, I haven't personally verified this yet nor have I seen what the official word is on the subject yet. I just thought I would go ahead and list it here. Do with this information what you will. [[User:Doctorzuber|Doctorzuber]] 15:36, 6 April 2010 (UTC) | ||
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:: I just tried to verify this one myself with a brand new batch of 7 peasants, and then again with one axedwarf and 6 peasants. In hopes of a bit of '''fun''' I also brought along one good axe for each test which I assigned to my test subject. In both case I issued a brutal series of move, kill, and cancel commands to the dwarf in an attempt to drive him into a mad killing frenzy. | :: I just tried to verify this one myself with a brand new batch of 7 peasants, and then again with one axedwarf and 6 peasants. In hopes of a bit of '''fun''' I also brought along one good axe for each test which I assigned to my test subject. In both case I issued a brutal series of move, kill, and cancel commands to the dwarf in an attempt to drive him into a mad killing frenzy. | ||
::I was unsuccessful. Despite my best efforts to be the most irritating squad commander in the history of dwarf-kind I could not seem to induce even so much as one unhappy thought with active squad commands of any kind. Admittedly, I made no effort to test for the other passive behaviors. That little test will be a lot more tedious so I think I'll leave that one alone and see if more people jump on the report or not. [[User:Doctorzuber|Doctorzuber]] 18:46, 6 April 2010 (UTC) | ::I was unsuccessful. Despite my best efforts to be the most irritating squad commander in the history of dwarf-kind I could not seem to induce even so much as one unhappy thought with active squad commands of any kind. Admittedly, I made no effort to test for the other passive behaviors. That little test will be a lot more tedious so I think I'll leave that one alone and see if more people jump on the report or not. [[User:Doctorzuber|Doctorzuber]] 18:46, 6 April 2010 (UTC) | ||
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