v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing v0.31 Talk:Stonegears/Package details

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 23: Line 23:
 
==Graphics set==
 
==Graphics set==
 
Not sure which to use, since I never use them myself.
 
Not sure which to use, since I never use them myself.
Proposal: Ironhand. It's always seemed like the most noob friendly to me. - Anderson
 
  
 
==Embark skills==
 
==Embark skills==
Line 42: Line 41:
 
* Maybe the stone crafter should also be a mechanic?
 
* Maybe the stone crafter should also be a mechanic?
 
* How important is a military dwarf with teaching skills to setting up a military?  Maybe an engraver/herbalist instead?
 
* How important is a military dwarf with teaching skills to setting up a military?  Maybe an engraver/herbalist instead?
 
Proposal: Change that axe man and teacher to another farmer. A new player may find the other one useful for a larger field.
 
  
 
==Embark supplies==
 
==Embark supplies==
Line 57: Line 54:
  
 
Still leaves 121 embark points.
 
Still leaves 121 embark points.
 
Proposal: 20 plump helmets, and more meat than that. It just seems like a little few for me.
 
  
 
==Site==
 
==Site==
Line 67: Line 62:
 
# At least one metamorphic flux layer containing iron and coal.
 
# At least one metamorphic flux layer containing iron and coal.
 
# At least one adamantine tube, but no curious structure.
 
# At least one adamantine tube, but no curious structure.
# Iron and/or copper.
 
 
Can it not be metamorphic? That tends to not end well. Sedimentary would be better.
 
  
 
==Misc. comments==
 
==Misc. comments==

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Please sign comments with ~~~~

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)