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Editing v0.31 Talk:Trap component
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"As with any weapon, a total of up to 10 of these can be put in a single weapon trap, creating a true "Indiana Jones" type of threat to any beast of any size" Does this mean that these will work on Trap Immune creatures like Forgotten Beasts as well? --[[User:Telarin|Telarin]] 12:07, 25 June 2010 (UTC) | "As with any weapon, a total of up to 10 of these can be put in a single weapon trap, creating a true "Indiana Jones" type of threat to any beast of any size" Does this mean that these will work on Trap Immune creatures like Forgotten Beasts as well? --[[User:Telarin|Telarin]] 12:07, 25 June 2010 (UTC) | ||
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Also, it would be nice to know how many metal bars it takes to make each of the various trap components, if anyone happens to have that information handy. --[[User:Telarin|Telarin]] 12:09, 25 June 2010 (UTC) | Also, it would be nice to know how many metal bars it takes to make each of the various trap components, if anyone happens to have that information handy. --[[User:Telarin|Telarin]] 12:09, 25 June 2010 (UTC) | ||
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== Insanely valuable sawblades == | == Insanely valuable sawblades == | ||
Has anyone really noticed and considered how ridiculously '''''[[value|valuable]]''''' trap components are? Just ''one'', single, masterful-quality silver serrated disc is worth over '''''fifteen thousand''''' - as much as an average [[artifact]]. Even medium-quality silver discs are easily worth a few thousand. Aside from silver, discs made from cheap materials like copper or green glass can fetch a thousand or two. Considering that a skilled weaponsmith can forge a boxful of these in -seconds-, and each disc takes only one bar of metal to make, this seems to me to be an insanely quick and easy way to generate very large amounts of value. "Here you go, merchant-san, a box of nice shiny sawblades for you - we'll take... everything you have." And forget about needing to make huge rooms with engraved walls and gem-encrusted furniture for your nobles - just stick them in a closet with a single, fully-loaded, weapon trap guarding the door, and they'll be happy as can be. - [[User:Pacula|Pacula]] 03:57, 29 June 2010 (UTC) | Has anyone really noticed and considered how ridiculously '''''[[value|valuable]]''''' trap components are? Just ''one'', single, masterful-quality silver serrated disc is worth over '''''fifteen thousand''''' - as much as an average [[artifact]]. Even medium-quality silver discs are easily worth a few thousand. Aside from silver, discs made from cheap materials like copper or green glass can fetch a thousand or two. Considering that a skilled weaponsmith can forge a boxful of these in -seconds-, and each disc takes only one bar of metal to make, this seems to me to be an insanely quick and easy way to generate very large amounts of value. "Here you go, merchant-san, a box of nice shiny sawblades for you - we'll take... everything you have." And forget about needing to make huge rooms with engraved walls and gem-encrusted furniture for your nobles - just stick them in a closet with a single, fully-loaded, weapon trap guarding the door, and they'll be happy as can be. - [[User:Pacula|Pacula]] 03:57, 29 June 2010 (UTC) | ||
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:Iron is as valuable as silver, and steel is as valuable as gold. --[[User:That Guy|That Guy]] 15:55, 20 July 2010 (UTC) | :Iron is as valuable as silver, and steel is as valuable as gold. --[[User:That Guy|That Guy]] 15:55, 20 July 2010 (UTC) |