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Editing v0.34:Appraiser
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− | + | {{Quality|Exceptional|21:13, 9 June 2010 (UTC)}} | |
− | {{Quality| | ||
{{Skill | {{Skill | ||
| color = 5:0 | | color = 5:0 | ||
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| job name = Admin/Noble | | job name = Admin/Noble | ||
| tasks = | | tasks = | ||
− | * Value items at Depot | + | * Value all items |
− | + | * Trade at Depot | |
− | + | | workshop = [[Trade depot]] | |
| attributes = | | attributes = | ||
* Analytical Ability | * Analytical Ability | ||
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{{av}} | {{av}} | ||
− | The '''Appraiser''' skill relates to [[trading]] and item [[value]] estimation. | + | The '''Appraiser''' skill relates to [[trading]] and item [[value]] estimation. It is gained by trading, but has no associated assignable [[labor]]. <s>Note that the skill will increase the first time the trading screen is opened for each caravan visit - a good way to train another dwarf is to assign him as [[broker]], make him go to the trade depot and (T)rade, exit and assign the "main" broker again and make him do the actual trading.</s> (Appraiser cannot be trained this way) |
In order to have access to the monetary fortress value estimates in the {{k|z}}-[[status]] menu, as well as individual item values, a dwarf with the Appraiser skill must be appointed as broker in the [[nobles screen]]. (Note that this is not necessary for the display of item [[quality]] - the indicators near the item names - which will always appear.) | In order to have access to the monetary fortress value estimates in the {{k|z}}-[[status]] menu, as well as individual item values, a dwarf with the Appraiser skill must be appointed as broker in the [[nobles screen]]. (Note that this is not necessary for the display of item [[quality]] - the indicators near the item names - which will always appear.) | ||
+ | {{buggy}} | ||
== Bugs == | == Bugs == | ||
− | + | Currently, migrants who arrive with Appraiser as their highest skill are counted as "Friendly" units rather than as part of the fortress population.{{Bug|5098}} They linger at the edge of the map instead of gathering at a meeting hall, and so may delay a number of migrants from entering the map until they either get killed by something or decide to move aside. | |
{{Skills}} | {{Skills}} | ||
{{Category|Noble Skills}} | {{Category|Noble Skills}} |