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Editing v0.34:Clothing
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:''For making clothes, see [[Textile industry]]'' | :''For making clothes, see [[Textile industry]]'' | ||
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'''Clothes''' are items made out of [[cloth]] or [[leather]] which are worn by sentient [[creature]]s to protect them from the elements, from damage, and to cover themselves. Articles of clothing work similarly to [[armor]], but are distinguished by the fact that they are ''owned'' by your dwarves, and [[wear|wear out]] over time. Technically, clothing is simply [[armor]] with an armor level of 0. In particular, boots (low or high) are armor, and not clothing. | '''Clothes''' are items made out of [[cloth]] or [[leather]] which are worn by sentient [[creature]]s to protect them from the elements, from damage, and to cover themselves. Articles of clothing work similarly to [[armor]], but are distinguished by the fact that they are ''owned'' by your dwarves, and [[wear|wear out]] over time. Technically, clothing is simply [[armor]] with an armor level of 0. In particular, boots (low or high) are armor, and not clothing. | ||
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In theory, clothing provides less protection against attacks than "real" armor, but some players claim that leather cloaks and hoods offer significant protection from attacks. Also, there have been humorous bugs in the past where animal teeth were not hard enough to bite through silk shirts and artifact glass serrated disks could not pierce [[goblin]] clothes. | In theory, clothing provides less protection against attacks than "real" armor, but some players claim that leather cloaks and hoods offer significant protection from attacks. Also, there have been humorous bugs in the past where animal teeth were not hard enough to bite through silk shirts and artifact glass serrated disks could not pierce [[goblin]] clothes. | ||
− | Currently | + | Currently dwarves need no protection from cold environments, but adult dwarves get bad [[thought]]s if they are naked, or wearing old or tattered clothes. Babies do not wear clothes, but all adult and child dwarves will claim, and wear, clothing automatically. Dwarves may incur several different clothing-related bad thoughts: |
* Total nudity | * Total nudity | ||
* Missing upper body covering (shirt, vest, dress, robe, cloak, or coat) | * Missing upper body covering (shirt, vest, dress, robe, cloak, or coat) | ||
* Missing lower body covering (trousers or skirts) | * Missing lower body covering (trousers or skirts) | ||
* Missing footwear (shoes, sandals, or socks) | * Missing footwear (shoes, sandals, or socks) | ||
− | * Wearing [[wear|tattered]] clothing (items with "X" or "XX" wear, but not "x" wear) | + | * Wearing [[wear|old or tattered]] clothing (items with "X" or "XX" wear, but not "x" wear) |
* Clothing rots away while worn | * Clothing rots away while worn | ||
− | + | Clothing thoughts are quite strong, and they stack with each other. [[Tantrum spiral]]s are likely unless you produce sufficient footwear, upper-, and lower-body-covering items. A tantruming military is the last thing you want. | |
− | + | Another use for clothes (besides selling them to [[caravan]]s) is keeping your dwarves from stepping barefoot in the [[syndrome|poisonous]] blood left by some [[forgotten beast]]s. | |
− | + | Clothes are stored as [[finished goods]], and may be stored in [[bin]]s. Dwarves will store their personal unworn clothing in their rooms, either directly on the floor, or in [[cabinet]]s. | |
− | + | While in a stockpile (or a dwarf's personal quarters), clothing is usually safe from being damaged, but as soon as a dwarf puts on an item of clothing, it begins to degrade, and will [[wear|wear out]] eventually. Clothing that is owned but which is not worn and not in a dwarf's quarters will eventually revert to unowned status, eligible to be picked up by some desperate, rag-clad (or unclad) boor. Clothing which is in a [[stockpile#Refuse|refuse stockpile]] degrades very quickly, which helps lower the number of in-game items by destroying old clothing that won't see further use; one way to take advantage of this is designating a refuse stockpile in the same tile as a [[Activity_zone#Garbage_Dump|garbage dump activity zone]], and then marking all the discarded clothing for dumping. | |
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== Size == | == Size == | ||
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:''(*) With one exception: Items made from leather from [[large rat]]s will appear as "large rat leather ______". Human-sized gloves made from large rat leather would be "large large rat leather gloves." (There are no "rats" that provide leather, so while confusing, this is definitive.)'' | :''(*) With one exception: Items made from leather from [[large rat]]s will appear as "large rat leather ______". Human-sized gloves made from large rat leather would be "large large rat leather gloves." (There are no "rats" that provide leather, so while confusing, this is definitive.)'' | ||
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== The great sock obsession == | == The great sock obsession == | ||
{{D for Dwarf}} | {{D for Dwarf}} | ||
− | This was the beginning of the dwarven obsession with socks. Long ago, socks were plentiful in dwarven kingdoms across the land, and the bearded ones paid little heed to what adorned their feet. But after the proud citadel of Nogrithog destroyed itself in a terrible civil war over a dispute concerning sock shortages, the production of which they were completely and utterly ignorant, the entire dwarf race everywhere in the universe vowed to never let this happen again. Dwarves made sure to stockpile woolen, silken, and even cloth footwear against the unthinkable happening ever again. Children were frightened with the story of the Great Sock War even before they stopped suckling at their mothers' breasts to indoctrinate them in proper sock hoarding behavior, and to get unruly children to behave: "If you don't stop pulling Catten's braids, Sibrek, all the socks will disappear!" | + | This was the beginning of the dwarven obsession with socks. Long ago, socks were plentiful in dwarven kingdoms across the land, and the bearded ones paid little heed to what adorned their feet. But after the proud citadel of Nogrithog destroyed itself in a terrible civil war over a dispute concerning sock shortages, the production of which they were completely and utterly ignorant, the entire dwarf race everywhere in the universe vowed to never let this happen again. Dwarves made sure to stockpile woolen, silken, and even cloth footwear against the unthinkable happening ever again. Children were frightened with the story of the Great Sock War even before they stopped suckling at their mothers' breasts to indoctrinate them in proper sock hoarding behavior, and to get unruly children to behave: "If you don't stop pulling Catten's braids, Sibrek, all the socks will disappear!" So great is the dwarves' fear of a sock shortage that they will sacrifice their own well-being and even their very lives to make sure that not a single sock will go overlooked. It is unknown how dwarves everywhere could possibly know how one dwarven civilization in a remote and utterly unimportant continent on a forgotten minor world destroyed itself. Most believe that this is once more the touch of Armok on their sodden, constantly intoxicated brains. |
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− | So great is the dwarves' fear of a sock shortage that they will sacrifice their own well-being and even their very lives to make sure that not a single sock will go overlooked. It is unknown how dwarves everywhere could possibly know how one dwarven civilization in a remote and utterly unimportant continent on a forgotten minor world destroyed itself. Most believe that this is once more the touch of Armok on their sodden, constantly intoxicated brains | ||
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{{Category|Items}} | {{Category|Items}} | ||
− | + | [[Category:DF2012:Adventurer mode]] |