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Editing v0.34:Minecart
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− | {{quality| | + | {{quality|Fine|22:04, 14 May 2012 (UTC)}}{{av}} |
− | A '''minecart''' is a [[tool]] used mostly for [[hauling]] | + | {{ombox|text='''Excuse the cave-ins.'''<br/>This page is under construction.|style="float:center;"}} |
+ | A '''minecart''' is a [[tool]] used mostly for [[hauling]]. It is made of [[wood]] or [[metal]] at a [[carpenter's workshop]] or a [[metalsmith's forge]]. Minecarts store five times as many items as [[wheelbarrow]]s, but have the disadvantage of requiring a dedicated track system along with micromanagement. Minecart tracks take up a lot of space, may be complicated to construct, and often will require substantial resources to fully construct, especially when above-ground. | ||
− | + | The interface for selecting minecart usage can be accessed from the {{k|h}}auling menu. | |
− | + | == Track == | |
+ | Tracks are [[Engraver|carved]] with designations, with {{k|d}} {{k|T}}, or alternatively built from the [[construction]] section, with {{k|b}} {{k|C}}, in where you can not only build tracks (with {{k|T}}), but also build stops (with {{k|S}}). While engraved tracks can only be carved on natural [[stone]] floors, they are much more convenient and can be smoothed for refurbishing. | ||
− | + | Engraved tracks have corners added automatically, while constructed tracks let you decide exactly what type of segment to build. Tracks can move up or down [[z-level]]s by means of [[ramp]]s, but not [[stair]]s. | |
− | == | + | === Track stop === |
− | + | Place a track stop on a track, and set the friction and how it stops things. In the {{k|b}} {{k|C}} {{k|S}} menu, setup if and where a stop dumps things before the stop is built. | |
− | + | Use {{k|h}} to set up routes, this allows you to mark the stops and put the vehicle that'll be used, then for each stop explain exactly when to take things, where to take them from, etc. | |
− | + | Then set up the [[stockpile]]s nearby, link them accordingly, set up the give or not give so everything moves where you want, then wait for them to be pushed! | |
− | === | + | === Track Physics === |
− | + | <!-- | |
− | + | copying template ║ ═ ╔ ╗ ╚ ╝ ╠ ╣ ╦ ╩ ╬ | |
− | + | ╞ ╡ ╥ ╨ | |
− | + | --> | |
− | + | '''When pushed,''' minecarts will move along the track in a straight line, until they either run off the tracks or encounter a turn. Behavior at T-intersections has not yet been conclusively determined. | |
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Some samples with behavior: | Some samples with behavior: | ||
+ | <pre> | ||
+ | A <-> B A <-> C A <-> B | ||
+ | B╥ B╥ B╥ | ||
+ | ║ ║ ║ | ||
+ | A╞══╝ A╞══╩══╡C A╞══╬╗ | ||
+ | You can only go A->B ╚╝ | ||
+ | Works when the cart Works | ||
+ | is in Guide mode | ||
+ | </pre> | ||
+ | === Roller === | ||
+ | A '''roller''' is built with a [[mechanism]] in the {{k|b}} {{k|M}} menu by selecting {{k|r}}. Rollers must be [[power]]ed, and they serve the purpose of moving a minecart without [[dwarf]]-power. | ||
− | + | == Hauling route == | |
− | + | From the {{k|h}}auling menu, minecart routes can be set up, and [[stockpile]] links set. | |
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− | [[ | + | == Danger == |
+ | Minecarts are not without [[Fun|danger]]. Although designating a track automatically sets the [[traffic]] designation to low, dwarves may still walk on them. If an unlucky dwarf fails to dodge a minecart, he or she can be injured. Most of this danger can be avoided by setting the minecart {{k|h}}auling commands to guide instead of push or ride. |