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Editing v0.34 Talk:Quickstart guide
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== Using defaults versus extra detail == | == Using defaults versus extra detail == | ||
I came here after being told a bunch of things that the quickstart says that are just stupid. For cleaning up, we should probably move almost all of this detail to the relevant pages. For a QUICK start, I'd recommend using the defaults for everything possible. This would include the word generation, embark location (which is usually pretty decent), and skill/equipment loadout. The other details should come later, or be linked to for those that are curious about these extra details. | I came here after being told a bunch of things that the quickstart says that are just stupid. For cleaning up, we should probably move almost all of this detail to the relevant pages. For a QUICK start, I'd recommend using the defaults for everything possible. This would include the word generation, embark location (which is usually pretty decent), and skill/equipment loadout. The other details should come later, or be linked to for those that are curious about these extra details. | ||
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==Old info== | ==Old info== | ||
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1: "Also make some shields out of wood (since the shield's material doesn't matter for defensive purposes), unless you're swimming in metal." | 1: "Also make some shields out of wood (since the shield's material doesn't matter for defensive purposes), unless you're swimming in metal." | ||
- Materials do matter now, right? (according to the armor page) | - Materials do matter now, right? (according to the armor page) | ||
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2: "Build a kennel and train some war animals" --[[Special:Contributions/173.3.16.92|173.3.16.92]] 17:01, 13 May 2012 (UTC) | 2: "Build a kennel and train some war animals" --[[Special:Contributions/173.3.16.92|173.3.16.92]] 17:01, 13 May 2012 (UTC) | ||
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Amen to this. I personally, once I get stuff mildly settled, build a second Mason's workshop just so I can have him make doors on repeat, because I'm OCD and like having doors everywhere. Plus it makes the dorfs less pissy when they inevitably start starving. I know I have a tough enough time remembering to make enough BEDS, let alone comfort furnishings. -- [[Special:Contributions/174.21.25.90|174.21.25.90]] 5:57, 9 October 2012 (UTC) | Amen to this. I personally, once I get stuff mildly settled, build a second Mason's workshop just so I can have him make doors on repeat, because I'm OCD and like having doors everywhere. Plus it makes the dorfs less pissy when they inevitably start starving. I know I have a tough enough time remembering to make enough BEDS, let alone comfort furnishings. -- [[Special:Contributions/174.21.25.90|174.21.25.90]] 5:57, 9 October 2012 (UTC) | ||
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== Maisma == | == Maisma == | ||
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:You're right, it should have been "Neutral" (I think this may have been left over from v0.31). Hopefully this makes it clearer, but let me know if it doesn't. --[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 14:26, 15 June 2013 (UTC) | :You're right, it should have been "Neutral" (I think this may have been left over from v0.31). Hopefully this makes it clearer, but let me know if it doesn't. --[[User:Lethosor|<span style="color:#074">Lethosor</span>]] ([[User talk:Lethosor|<span style="color:#092">talk</span>]]) 14:26, 15 June 2013 (UTC) | ||
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