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Show new changes starting from 21:19, 4 November 2024
   
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29 October 2024

     15:17  Material science diffhist +69 Jose96xd talk contribs →‎Contact Area

25 October 2024

     10:40  Material science diffhist +2 Jose96xd talk contribs →‎Attack Momentum Costs: Changed w_quality explanation (the previous numbers where the Weapon To-Hit ones rather than the sharpness multiplier)

22 October 2024

     21:37  Thought diffhist +96 Jecowa talk contribs The entire wiki refers to these as 'happy thought' or 'bad thought' except for the Thought article, which calls them 'positive thought' or 'negative thought', so adding a Ctrl-F'able explanation of the terminology change.

21 October 2024

     07:49  Creature diffhist +10 Jecowa talk contribs →‎Reading the Table: I suspect this is incorrect from my testing. But maybe spawning in units with DFHack changes their normal behavior.

14 October 2024

     08:02  Water diffhist +10 Ziusudra talk contribs →‎Salt water: updated salty check for v50+