v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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4 November 2024
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m 00:50 | Water 2 changes history +100 [MountainGoatMan (2×)] | |||
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00:50 (cur | prev) 0 MountainGoatMan talk contribs →Depth: Fixed level 6 redirect (redirected to df2014) | |||
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00:48 (cur | prev) +100 MountainGoatMan talk contribs →Depth: Added some minecart physics stuff. |
2 November 2024
19:55 | Item value diffhist +17 ArmedAvocado talk contribs →Material multipliers: Added earthenware |
29 October 2024
15:17 | Material science diffhist +69 Jose96xd talk contribs →Contact Area |
27 October 2024
25 October 2024
10:40 | Material science diffhist +2 Jose96xd talk contribs →Attack Momentum Costs: Changed w_quality explanation (the previous numbers where the Weapon To-Hit ones rather than the sharpness multiplier) |
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00:42 | Maximizing framerate 2 changes history +194 [Dan-Gon (2×)] | |||
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00:42 (cur | prev) +91 Dan-Gon talk contribs →Fortress Design | |||
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00:38 (cur | prev) +103 Dan-Gon talk contribs →Fortress Design |
22 October 2024
00:03 | Temperature diffhist +128 DPhKraken talk contribs →Temperature scale: Added link to web tool |
21 October 2024
07:49 | Creature diffhist +10 Jecowa talk contribs →Reading the Table: I suspect this is incorrect from my testing. But maybe spawning in units with DFHack changes their normal behavior. |
15 October 2024
18:32 | Creature token diffhist -38 Lethosor talk contribs →C: use the token template for links, like elsewhere on this page |
14 October 2024
22:23 | Creature token diffhist +304 Jecowa talk contribs →C: more info on values requirements |
08:02 | Water diffhist +10 Ziusudra talk contribs →Salt water: updated salty check for v50+ |