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Difference between revisions of "User:Morlark/Plant mod"
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|name = Morlark's Plant Mod | |name = Morlark's Plant Mod | ||
|version = 1.4 | |version = 1.4 | ||
− | |df version = 0.31. | + | |df version = 0.31.06 |
|last update = 04/06/2010 | |last update = 04/06/2010 | ||
|download = http://morlark.uwcs.co.uk/misc/df/plant_standard.txt | |download = http://morlark.uwcs.co.uk/misc/df/plant_standard.txt |
Revision as of 01:09, 12 June 2010
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Morlark's Plant Mod | ||
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Version | 1.4 | |
Updated | April 6, 2010 | |
For DF Version | 0.31.06 | |
Out of date for current version | ||
Download |
My plant mod, updated for 0.31.01. This version introduces 11 new plants (3 underground crops, 7 outdoor crops, and a rare herb). Unlike previous versions of this mod, dyes can be farmed as normal. In total, this will give you four new dye colours, three new, alcohols, a new type of cloth, and various processed foodstuffs.
Some of these plants are restricted to certain biomes, so don't be surprised if you can't find all of them in your location. Some of them are not very common, so it may take a while to find them even if you're in the right place.
This new version (v1.4) updates the mod for compatibility with DF v0.31.01.
Morlark's Plant Mod (v1.4) (Save this to your '\raw\objects' directory. Generate a new world for it to take effect. Make sure to backup your default plant_standard.txt somewhere else, in case you ever wish to revert the changes this mod makes.)