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Difference between revisions of "v0.31 Talk:Entity token"

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Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen.  Once I verify this conclusion beyond reasonable doubt I'll add it to the table.  --[[User:SethCreiyd|SethCreiyd]] 19:59, 14 June 2010 (UTC)
 
Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen.  Once I verify this conclusion beyond reasonable doubt I'll add it to the table.  --[[User:SethCreiyd|SethCreiyd]] 19:59, 14 June 2010 (UTC)
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The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token.  It yields:
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Unrecognized Site Token: RUIN

Revision as of 04:17, 31 July 2010

METAL_PREF and STONE_PREF

The article is certainly wrong about METAL_PREF, as DAMAGE_PERC and BLOCK_PERC no longer exist. In fact, I don't believe METAL_PREF does anything anymore - it seems that STONE_PREF is what determines a race's ability to use metals other than bronze now. Trorbes 21:27, 12 May 2010 (UTC)


Indeed. See this post: [1] --Untelligent 23:01, 30 May 2010 (UTC)

Ocean Biomes Cause Slowdown in Worldgen

Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen. Once I verify this conclusion beyond reasonable doubt I'll add it to the table. --SethCreiyd 19:59, 14 June 2010 (UTC)

The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token. It yields:

Unrecognized Site Token: RUIN