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Difference between revisions of "40d:Memory editing"
m (added Memory Hacking link and fussed around) |
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|+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Links''' | |+ style="color: #fff; background: #999; border: 1px solid #777; border-left-color:#bbb; border-top-color:#bbb; padding: 0.2em 0.5em; text-align: center" | '''Links''' | ||
|- | |- | ||
− | ! style="text-align: left; padding: 0.1em 0.5em" | Various Memory Hacking Tools: | + | ! style="text-align: left; padding: 0.1em 0.5em" | Various Memory Editing/Hacking Tools: |
| [http://wpepro.net/index.php?categoryid=9&p13_sectionid=1&p13_fileid=79?&category=3 WPE Pro/PermEdit/Tsearch], [http://www.artmoney.ru/?threadid=2669677 ARTMONEY], [http://www.developerfusion.co.uk/show/2426/?t=38984 Cheat-O-Matic], | | [http://wpepro.net/index.php?categoryid=9&p13_sectionid=1&p13_fileid=79?&category=3 WPE Pro/PermEdit/Tsearch], [http://www.artmoney.ru/?threadid=2669677 ARTMONEY], [http://www.developerfusion.co.uk/show/2426/?t=38984 Cheat-O-Matic], | ||
[http://cheatengine.org/?t=38984 Cheat Engine] | [http://cheatengine.org/?t=38984 Cheat Engine] | ||
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− | == Memory | + | == Memory Editing == |
− | Memory Editing can be used for cheating and otherwise | + | ''[[:Memory hacking|For Advanced and Expert Uses of Memory Editing See: Memory Hacking]]'' |
− | Memory Editors find the particular memory address where a specific value is located and change it for the better. | + | |
+ | Memory Editing can be used for [[:Cheating|cheating]] and otherwise modifying Dwarf Fortress as it runs. | ||
+ | Memory Editors find the particular memory address where a specific value is located and change it for the better. Most of these programs search for a Hex address with the terms set by the user and display and offers modification of the found data. | ||
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− | === Basic Cheating With Memory Editors (Using Artmoney) === | + | === Basic Cheating Tutorial With Memory Editors (Using Artmoney) === |
[[Warning: This is a good way to crash windows or otherwise mess up your computer. Only attempt memory editing if you are relaxed and don't mind this kind of thing too much.]] | [[Warning: This is a good way to crash windows or otherwise mess up your computer. Only attempt memory editing if you are relaxed and don't mind this kind of thing too much.]] |
Revision as of 03:19, 1 November 2007
Various Memory Editing/Hacking Tools: | WPE Pro/PermEdit/Tsearch, ARTMONEY, Cheat-O-Matic, |
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Memory Editing
For Advanced and Expert Uses of Memory Editing See: Memory Hacking
Memory Editing can be used for cheating and otherwise modifying Dwarf Fortress as it runs. Memory Editors find the particular memory address where a specific value is located and change it for the better. Most of these programs search for a Hex address with the terms set by the user and display and offers modification of the found data.
Basic Cheating Tutorial With Memory Editors (Using Artmoney)
Step 1
Open Both Dwarf Fortress and Art Money and start a new fortress. When asked choose to prepare for the journey.
Notice that all of your dwarfs have 10 points to use for their skills.
Step 2
In the Select Process bar in Art Money choose Dwarf Fortress.
Step 3
Press Search and enter the value 10.
Step 4
After the search has finished go into DF and change all of the dwarves skill points to another number, such as 6.
Step 5
Press Search again with the new number, such as 6. Continue with this until you have only 7 (the number of dwarves) memory address values left. You can see the number of values in the left window in art money.
Step 6
Press the blue arrow in the middle bar to move them over to the right window.
Check the boxes under the designation F (for freeze).
Step 7
Repeat all of this for your points value and max out everything as much as you wish.
Step 8
Before you start the game it may be wise to uncheck (unfreeze) all of the boxes. The memory addresses may be used for something else.