- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Difference between revisions of "v0.31:List of mods"
m (→Genesis Mod, graphics version|ASCII version: Aaaannnnddd I forgot to update the date it was updated. Twice. Whoops.) |
(→Genesis Mod, graphics version|ASCII version: Updated.) |
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[http://www.bay12forums.com/smf/index.php?topic=56828.0 Forum Thread]<br /> | [http://www.bay12forums.com/smf/index.php?topic=56828.0 Forum Thread]<br /> | ||
− | ==[http://dffd.wimbli.com/file.php?id= | + | ==[http://dffd.wimbli.com/file.php?id=3113 Genesis Mod, graphics version]|[http://dffd.wimbli.com/file.php?id=3112 ASCII version]== |
− | '''''Current version: 3. | + | '''''Current version: 3.16''''' (October 5th, 2010) for '''''DF Version 0.31.16''''' |
'''Description:''' | '''Description:''' | ||
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Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.<br /> | Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.<br /> | ||
[http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | [http://www.bay12games.com/forum/index.php?topic=52988.0 Forum Thread]<br /> | ||
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==[http://dffd.wimbli.com/file.php?id=1975 Kobold Camp]== | ==[http://dffd.wimbli.com/file.php?id=1975 Kobold Camp]== |
Revision as of 22:10, 5 October 2010
This article is about an older version of DF. |
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Modifications
Major modifications generally add or change a significant portion of the game, such as adding in new civilizations or altering the placement and properties of the game's metals and minerals. Major modifications normally require a new world to be generated using the modified files before they can be played.
Due to the wide range of modified files, major modifications have high likelihoods of conflicting with each other. Make sure to check for compatibility issues before attempting to install multiple mods.
For information on how to make your own mods, visit the Modding Guide.
Civilization Forge Mod
Current version: 2.23 for DF Version 0.31.10+
Description:
Author: Mephansteras
Type: Major
Summary: Adds numerous races, animals, and items to Dwarf Fortress as well as rebalancing many aspects of the game.
Forum Thread
Civilization Forge Wiki Page
Dig Deeper
Current version: ALPHA for DF Version 0.31.03
Description:
Author: The13thRonin
Type: Total Conversion
Summary: Adds a whole lot of different changes.
Forum Thread
Dwarf Chocolate
Current version: 0.26b for DF Version 0.31.06
Description:
Author: SethCreiyd
Type: Major
Summary: Contains many additions to Dwarf Fortress with the intention of diversifying the game while retaining its flavor.
Forum Thread
Genesis Mod, graphics version|ASCII version
Current version: 3.16 (October 5th, 2010) for DF Version 0.31.16
Description:
Author: Deon
Type: Total Conversion
Summary: Adventure mode crafting and spells, 9 dwarven castes, 14 major races/subraces (dungeon keeper demons replaced goblins), 70+ new unique creatures, 50+ new items, 154 new plants, 76 new trees, ironworks, material overhaul deadly archery, lots of workshops.
Forum Thread
Kobold Camp
Current version: Alpha 0.3 for DF Version 0.31.01
Description:
Author: Pathos
Type: Major
Summary: Makes Kobolds into a playable race, with new workshops, items, and weapons.
Forum Thread
A more recent version with pre-packed graphics can be found here.