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Difference between revisions of "40d Talk:Location"

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--[[User:Draco18s|Draco18s]] 03:26, 1 November 2007 (EDT)
 
--[[User:Draco18s|Draco18s]] 03:26, 1 November 2007 (EDT)
  
Absolutely - that's why I changed it to say "lower" instead of lowest. <math>Insert formula here</math>
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Absolutely - that's why I changed it to say "lower" instead of lowest. --[[User:Tracker|Tracker]] 03:35, 1 November 2007 (EDT)

Revision as of 07:35, 1 November 2007

Trees do not only grow on the lowest Z-Level. I have trees growing on multiple Z-Levels. --Tracker 02:46, 1 November 2007 (EDT)

Hmm. Maybe only up to a certain height? My first map--while initially pretty decent (sand, water, trees, rock, variety of minerals) had trees only in the most lower left hand corner (one screen's worth), which also happened to be the lowest surface level I had. But you are right, my current fort (nice entrance, there was a pocket by a river tributary that I turned into my entrance gateway, but no sand) has trees on two levels, the lowest surface, and the second lowest. Still, it's something to be aware of. --Draco18s 03:26, 1 November 2007 (EDT)

Absolutely - that's why I changed it to say "lower" instead of lowest. --Tracker 03:35, 1 November 2007 (EDT)