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Difference between revisions of "v0.31 Talk:Restraint"

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(Created page with 'It seems like I recall in an older version of dwarf fortress that a war dog on a restraint will chase anything that it spots (Like a kobold or goblin) and break loose of the rest…')
 
 
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==Dogs breaking Restraints==
 
It seems like I recall in an older version of dwarf fortress that a war dog on a restraint will chase anything that it spots (Like a kobold or goblin) and break loose of the restraint in this case. Is this still true in the newer versions or was that just a bug that was fixed a long time ago ?: P This one is hard to test as I have not gotten any goblins or kobolds trying to sneak into my fortress so far in the new version.--[[User:Railick|Railick]] 20:45, 14 May 2010 (UTC)Railick Stonemane
 
It seems like I recall in an older version of dwarf fortress that a war dog on a restraint will chase anything that it spots (Like a kobold or goblin) and break loose of the restraint in this case. Is this still true in the newer versions or was that just a bug that was fixed a long time ago ?: P This one is hard to test as I have not gotten any goblins or kobolds trying to sneak into my fortress so far in the new version.--[[User:Railick|Railick]] 20:45, 14 May 2010 (UTC)Railick Stonemane
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:I've never seen anything of the sort happen in either 0.23.130.23a ''or'' 0.28.181.40d. If it ever happened, it was a bug that was fixed a '''long''' time ago. --[[User:Quietust|Quietust]] 21:51, 14 May 2010 (UTC)
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::Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--[[User:Railick|Railick]] 21:54, 14 May 2010 (UTC)Railick
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:::In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--[[User:Kwieland|Kwieland]] 15:39, 17 May 2010 (UTC)
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::::I only ever saw this if the restraint was linked to a mechanism and subsequently triggered. --[[User:Quietust|Quietust]] 15:58, 17 May 2010 (UTC)
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Hmmm, If you had a restraint and a trap door next to it, theoretically could you dangle a cat/dog/cow from the rope by opening the hatch whilst the animal is on it?? (I have a realy cool idea involving spawning kittens, a long fall and several butcher's shops underneath)--[[User:Haydosss|Haydosss]] 08:08, 6 November 2010 (UTC)
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::I had kittens guarding my drawbridge, but didn't give them enough wall to stand on. First invasion, I pull the lever, one kitten falls, and slips the rope. Sadly, I don't think your awesome idea is workable.[[User:GhostDwemer|GhostDwemer]] 16:50, 23 November 2010 (UTC)
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I noticed that restraints don't restrain animals from going up z-levels e.g. a dog chained at the bottom of a staircase that goes up say,50 z-levels can go to the top.--[[User:Scout890|Scout890]] 00:06, 19 November 2010 (UTC)
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==Sentients being restrain?==
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Does anyone know if sentient that I've caught in cage traps or such can be restrain, or only (tamed?) animals? Thanks.<br>
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[[User:Jorshamo|Jorshamo]] 05:01, 23 November 2010 (UTC)

Latest revision as of 16:50, 23 November 2010

Dogs breaking Restraints[edit]

It seems like I recall in an older version of dwarf fortress that a war dog on a restraint will chase anything that it spots (Like a kobold or goblin) and break loose of the restraint in this case. Is this still true in the newer versions or was that just a bug that was fixed a long time ago ?: P This one is hard to test as I have not gotten any goblins or kobolds trying to sneak into my fortress so far in the new version.--Railick 20:45, 14 May 2010 (UTC)Railick Stonemane

I've never seen anything of the sort happen in either 0.23.130.23a or 0.28.181.40d. If it ever happened, it was a bug that was fixed a long time ago. --Quietust 21:51, 14 May 2010 (UTC)
Right-o thanks for setting me straight :P I've been not using war dogs on a restraint for that reason for a long time without even thinking about it. My brain has a memory of that being the case a lot time ago, like before you could choose your embark location (Maybe you could pick from a few but the choice was very limited) Feel free to delete this entire conversation ;)--Railick 21:54, 14 May 2010 (UTC)Railick
In 40d I've seen dogs break their ropes (not chains) and carry it around with them. I don't think it is very common, though. Simply by marking it for dumping, it was removed from the dog.--Kwieland 15:39, 17 May 2010 (UTC)
I only ever saw this if the restraint was linked to a mechanism and subsequently triggered. --Quietust 15:58, 17 May 2010 (UTC)

Hmmm, If you had a restraint and a trap door next to it, theoretically could you dangle a cat/dog/cow from the rope by opening the hatch whilst the animal is on it?? (I have a realy cool idea involving spawning kittens, a long fall and several butcher's shops underneath)--Haydosss 08:08, 6 November 2010 (UTC)

I had kittens guarding my drawbridge, but didn't give them enough wall to stand on. First invasion, I pull the lever, one kitten falls, and slips the rope. Sadly, I don't think your awesome idea is workable.GhostDwemer 16:50, 23 November 2010 (UTC)

[edit]

I noticed that restraints don't restrain animals from going up z-levels e.g. a dog chained at the bottom of a staircase that goes up say,50 z-levels can go to the top.--Scout890 00:06, 19 November 2010 (UTC)

Sentients being restrain?[edit]

Does anyone know if sentient that I've caught in cage traps or such can be restrain, or only (tamed?) animals? Thanks.
Jorshamo 05:01, 23 November 2010 (UTC)