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Difference between revisions of "v0.31 Talk:Entity token"

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[http://www.bay12forums.com/smf/index.php?topic=55680.0]
 
[http://www.bay12forums.com/smf/index.php?topic=55680.0]
 
--[[User:Untelligent|Untelligent]] 23:01, 30 May 2010 (UTC)
 
--[[User:Untelligent|Untelligent]] 23:01, 30 May 2010 (UTC)
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:I removed the outdated METAL_PREF information, but I have currently no idea what the actual effects of the token is. From the comments in the kobold entity and file_changes.txt, it seems it might still have some effect on metal weapon use, but my experience didn't seem to show that.
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:[[User:Knight Otu|Knight Otu]] 20:40, 15 June 2011 (UTC)
  
 
== Ocean Biomes Cause Slowdown in Worldgen ==
 
== Ocean Biomes Cause Slowdown in Worldgen ==
  
 
Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen.  Once I verify this conclusion beyond reasonable doubt I'll add it to the table.  --[[User:SethCreiyd|SethCreiyd]] 19:59, 14 June 2010 (UTC)
 
Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen.  Once I verify this conclusion beyond reasonable doubt I'll add it to the table.  --[[User:SethCreiyd|SethCreiyd]] 19:59, 14 June 2010 (UTC)
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== RUIN Site Token Doesn't Appear to Work Anymore ==
  
 
The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token.  It yields:
 
The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token.  It yields:
  
 
Unrecognized Site Token: RUIN
 
Unrecognized Site Token: RUIN
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== BANDITRY tag ==
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Is there a reason this is not included in the entity token page, I see the tags on humans and a few other races in the entity default. --[[User:KaelemGaen|KaelemGaen]] 02:05, 11 March 2011 (UTC)
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: Yes - the reason it's not there is because nobody's added it (or any of the other post-0.31.12 tokens) yet. --[[User:Quietust|Quietust]] 03:17, 11 March 2011 (UTC)

Latest revision as of 20:40, 15 June 2011

METAL_PREF and STONE_PREF[edit]

The article is certainly wrong about METAL_PREF, as DAMAGE_PERC and BLOCK_PERC no longer exist. In fact, I don't believe METAL_PREF does anything anymore - it seems that STONE_PREF is what determines a race's ability to use metals other than bronze now. Trorbes 21:27, 12 May 2010 (UTC)


Indeed. See this post: [1] --Untelligent 23:01, 30 May 2010 (UTC)

I removed the outdated METAL_PREF information, but I have currently no idea what the actual effects of the token is. From the comments in the kobold entity and file_changes.txt, it seems it might still have some effect on metal weapon use, but my experience didn't seem to show that.
Knight Otu 20:40, 15 June 2011 (UTC)

Ocean Biomes Cause Slowdown in Worldgen[edit]

Entities that build settlements in/migrate to oceanside regions appear to cause considerable slowdown during world-gen. Once I verify this conclusion beyond reasonable doubt I'll add it to the table. --SethCreiyd 19:59, 14 June 2010 (UTC)


RUIN Site Token Doesn't Appear to Work Anymore[edit]

The site token RUIN does not appear to be recognized by the game, at least with regard to usage with the TOLERATES_SITE token. It yields:

Unrecognized Site Token: RUIN

BANDITRY tag[edit]

Is there a reason this is not included in the entity token page, I see the tags on humans and a few other races in the entity default. --KaelemGaen 02:05, 11 March 2011 (UTC)

Yes - the reason it's not there is because nobody's added it (or any of the other post-0.31.12 tokens) yet. --Quietust 03:17, 11 March 2011 (UTC)