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Difference between revisions of "v0.34:Flask"

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{{Quality|Fine|06:42, 1 December 2010 (UTC)}}
 
{{Quality|Fine|06:42, 1 December 2010 (UTC)}}
  
'''Flasks''' are containers used by your Dwarves to carry alcohol or water while hunting or on military duty. Flasks can be made of [[metal]] (by a [[metal crafter]] at a [[metalsmith's forge]]), [[leather]] (by a [[leatherworker]] at a [[leather works]], where they are called waterskins) or [[glass]] (by a [[glassmaker]] at a [[glass furnace]], where they are called vials).  Flasks and waterskins are functionally equivalent. Vials can be used as flasks or waterskins, and are also used to make [[extracts]]; however, soldiers will sometimes choose to use filled vials to store drinks.{{bug|3116}}  A single job creates three flasks, waterskins or vials.
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'''Flasks''' are containers used by your Dwarves to carry alcohol or water while hunting or on military duty. Flasks can be made of [[metal]] (by a [[metal crafter]], using one bar, at a [[metalsmith's forge]]), [[leather]] (by a [[leatherworker]] at a [[leather works]], where they are called waterskins) or [[glass]] (by a [[glassmaker]] at a [[glass furnace]], where they are called vials).  Flasks and waterskins are functionally equivalent. Vials can be used as flasks or waterskins, and are also used to make [[extracts]]; however, soldiers will sometimes choose to use filled vials to store drinks.{{bug|3116}}  A single job creates three flasks, waterskins or vials.
  
 
Flasks can hold up to three units of alcohol or water. Alcohol is preferable to water, as it prevents unhappy thoughts and doesn't freeze in low temperatures. Soldiers can be ordered to fill their flasks from their specific squad menu.
 
Flasks can hold up to three units of alcohol or water. Alcohol is preferable to water, as it prevents unhappy thoughts and doesn't freeze in low temperatures. Soldiers can be ordered to fill their flasks from their specific squad menu.

Revision as of 01:11, 7 April 2012

This article is about an older version of DF.

Flasks are containers used by your Dwarves to carry alcohol or water while hunting or on military duty. Flasks can be made of metal (by a metal crafter, using one bar, at a metalsmith's forge), leather (by a leatherworker at a leather works, where they are called waterskins) or glass (by a glassmaker at a glass furnace, where they are called vials). Flasks and waterskins are functionally equivalent. Vials can be used as flasks or waterskins, and are also used to make extracts; however, soldiers will sometimes choose to use filled vials to store drinks.Bug:3116 A single job creates three flasks, waterskins or vials.

Flasks can hold up to three units of alcohol or water. Alcohol is preferable to water, as it prevents unhappy thoughts and doesn't freeze in low temperatures. Soldiers can be ordered to fill their flasks from their specific squad menu.

When in adventurer mode, the water in the waterskin will freeze after some time in very cold weather. The resulting ice can be licked instead of drunk but doesn't quench thirst or melt from this action. The ice can, however, be melted using a campfire.

In versions prior to v0.34.01, waterskins in adventurer mode would carry 1800 units of a drink, severely limiting your adventurer's speed and movement; this is no longer an issue, as they now fill to only 3 drink units.