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Difference between revisions of "User:Nagidal"

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== Personal preferences of dwarves ==
 +
=== Stone ===
 +
earthenware
 +
saltpeter
 +
diorite
 +
 +
=== Metal ===
 +
zinc
 +
adamantine
 +
bismuth
 +
 +
=== Gem ===
 +
red spinel
 +
black opal
 +
crystal glass
 +
prase
 +
 +
=== Color ===
 +
scarlet
 +
silver
 +
 +
=== Refuse ===
 +
Panda tooth
 +
salmon bone
 +
giant pond turtle shell
 +
llama wool
 +
green tree frog tooth
 +
 +
=== Material ===
 +
Rope reed fiber fabric
 +
 +
 +
=== Ammo ===
 +
bolts
 +
 +
=== Armor ===
 +
greaves
 +
 +
 +
=== Weapon ===
 +
spears
 +
 +
=== Crafts ===
 +
figurines
 +
goblets
 +
 +
=== Furniture ===
 +
grates
 +
coffins
 +
 +
=== Animal ===
 +
rats for their friendliness
 +
reindeer for their large herds
 +
opah for their coloration
 +
yaks for their shaggy hair
 +
jabberers for their frightening beaks
 +
 +
=== Drink ===
 +
dwarven wine
 +
swamp whiskey
 +
fisher berry wine
 +
 +
=== Food ===
 +
black mamba
 +
wheat flour
 +
wild strawberry seeds
 +
dwarven sugar
 +
 +
=== Don't likes ===
 +
slugs
 +
large roaches
 +
moon snails
 +
 +
= Sandbox =
 +
 +
== Stockpile settings ==
 +
 +
=== Stockpile of Cages ===
 +
In [[]]

Revision as of 10:05, 10 August 2012

About me

Articles I have written for the DF wiki

Signatures in DF forum

I collect funny signatures from the DF forums

NW_Kohaku's

  • Quote from: Alkyon on March 31, 2010, 03:00:46 am
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.

Brotato's

  • Quote from: Lordraymond on December 10, 2011, 10:28:59 pm
Dwarf Fortress: The only game where people will hold a logical discussion about why dwarves are putting on clothes.

Sus's

  • Quote from: Moogie on February 08, 2012, 01:23:42 pm
Certainly you could argue that DF is a lot like The Sims, only... you know... with more vomit and decapitation.
  • Quote from: xeivous on March 17, 2012, 06:54:20 am
If we wanted monstrosities, we'd go play games that are a bit brighter than DF, like Warhammer 40k.

Nagidal's

  • Quote from: arzzult on March 19, 2012, 09:47:41 am
This is the game where "child care" is locking a kid in a room with a bunch of rabid animals to scar them, physically and emotionally, for years to make them better killing machines.

Iron and fuel needed for a full set of armor

Eqipment Steel bars Iron bars flux fuel (ingredient) fuel (iron ore smelting) fuel (steel bar production) fuel (item production)
Helm 1 1 1 1 0.25 1 1
Breastplate 3 3 3 3 0.75 3 1
Gauntlets 1 1 1 1 0.25 1 1
Greaves 2 2 2 2 0.5 2 1
High Boots 1 1 1 1 0.25 1 1
Shield 1 1 1 1 0.25 1 1
Short sword, Battle axe, Spear 1 1 1 1 0.25 1 1
Sum 10 10 10 10 2.5 10 7

Personal preferences of dwarves

Stone

earthenware saltpeter diorite

Metal

zinc adamantine bismuth

Gem

red spinel black opal crystal glass prase

Color

scarlet silver

Refuse

Panda tooth salmon bone giant pond turtle shell llama wool green tree frog tooth

Material

Rope reed fiber fabric


Ammo

bolts

Armor

greaves


Weapon

spears

Crafts

figurines goblets

Furniture

grates coffins

Animal

rats for their friendliness reindeer for their large herds opah for their coloration yaks for their shaggy hair jabberers for their frightening beaks

Drink

dwarven wine swamp whiskey fisher berry wine

Food

black mamba wheat flour wild strawberry seeds dwarven sugar

Don't likes

slugs large roaches moon snails

Sandbox

Stockpile settings

Stockpile of Cages

In [[]]