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Difference between revisions of "Template talk:Creaturelookup/0"
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Hey, Loci and other editors. I noticed that the game uses <code>intestines</code> while this template uses <code>intestine</code>. Also, <code>gizzard</code> in DF is called <code>gizzard_stone</code> in this template. Based on [[User:Lethosor/Wiki sandbox/Default args|this page]], it looks like alternative but identical arguments can be implemented like this: | Hey, Loci and other editors. I noticed that the game uses <code>intestines</code> while this template uses <code>intestine</code>. Also, <code>gizzard</code> in DF is called <code>gizzard_stone</code> in this template. Based on [[User:Lethosor/Wiki sandbox/Default args|this page]], it looks like alternative but identical arguments can be implemented like this: | ||
<pre>{{{arg1 | {{{arg2|default}}} }}}</pre> I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear [[:Category:DF2012:Flying|categories like this]], so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --[[User:Lethosor|Lethosor]] ([[User_talk:Lethosor|talk]]) 22:09, 18 February 2013 (UTC) | <pre>{{{arg1 | {{{arg2|default}}} }}}</pre> I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear [[:Category:DF2012:Flying|categories like this]], so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --[[User:Lethosor|Lethosor]] ([[User_talk:Lethosor|talk]]) 22:09, 18 February 2013 (UTC) | ||
+ | |||
+ | :That certainly seems reasonable, and it would help make the template less "fiddly" when people try to add butchering returns. Unless anybody objects feel free to add this in, or I can make this change the next time I modify the template. I would like to note, however, that "gizzard" and "gizzard_stone" are two different things: a [[DF2012:gizzard stone|gizzard stone]] is a piece of rock stored in a [[gizzard]] (organ) for grinding food or ballast. Not all creatures with gizzards will have gizzard stones, so those two should be kept separate. --[[User:Loci|Loci]] 19:59, 19 February 2013 (UTC) |
Revision as of 19:59, 19 February 2013
Alternative arguments
Hey, Loci and other editors. I noticed that the game uses intestines
while this template uses intestine
. Also, gizzard
in DF is called gizzard_stone
in this template. Based on this page, it looks like alternative but identical arguments can be implemented like this:
{{{arg1 | {{{arg2|default}}} }}}
I would go in and edit it, but I'm not as experienced with this template and I'd probably miss something or break the template. Also, editing it has a nasty tendency to clear categories like this, so I'm reluctant to make a change like this myself. Do you think we should allow alternative arguments like this or just keep the template the way it is? --Lethosor (talk) 22:09, 18 February 2013 (UTC)
- That certainly seems reasonable, and it would help make the template less "fiddly" when people try to add butchering returns. Unless anybody objects feel free to add this in, or I can make this change the next time I modify the template. I would like to note, however, that "gizzard" and "gizzard_stone" are two different things: a gizzard stone is a piece of rock stored in a gizzard (organ) for grinding food or ballast. Not all creatures with gizzards will have gizzard stones, so those two should be kept separate. --Loci 19:59, 19 February 2013 (UTC)