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Difference between revisions of "v0.34:Snail man/raw"
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− | <noinclude>{{raw header|creature|SNAIL_MAN}}</noinclude>{{variation raw|DF2012:creature_bug_slug_new.txt|CREATURE|SNAIL_MAN | + | <noinclude>{{raw header|creature|SNAIL_MAN}}</noinclude>{{variation raw|DF2012:creature_bug_slug_new.txt|CREATURE|SNAIL_MAN|{{{1|}}}|DF2012:c_variation_default.txt}}<noinclude>{{raw footer|creature|SNAIL_MAN}}</noinclude> |
Latest revision as of 19:12, 25 June 2013
[NAME:snail man:snail men:snail man] [CASTE_NAME:snail man:snail men:snail man] [DESCRIPTION:A creature with the shape of a man, but with stalks for eyes, and a great shell on its back.] [POPULATION_NUMBER:30:50] [CLUSTER_NUMBER:1:3] [MAXAGE:60:80] [CREATURE_TILE:'s'] [COLOR:7:0:0] [FREQUENCY:100] [NOBONES] [BENIGN] [NATURAL] [BIOME:NOT_FREEZING] [PREFSTRING:shells] [BODY:HUMANOID:3FINGERS:HEART:GUTS:BRAIN:MOUTH:SHELL:2EYESTALKS] [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [REMOVE_MATERIAL:HAIR] [REMOVE_MATERIAL:BONE] [USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE] [STATE_COLOR:ALL:BROWN] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [REMOVE_TISSUE:HAIR] [REMOVE_TISSUE:BONE] [USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE] [BODY_DETAIL_PLAN:MOLLUSC_TISSUE_LAYERS:SKIN:FAT:MUSCLE] [HAS_NERVES] [USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE] [BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID] [CREATURE_CLASS:GENERAL_POISON] [GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID] [BODY_SIZE:0:0:1] [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110] [ALL_ACTIVE] [NO_SLEEP] [NO_DIZZINESS] [SET_TL_GROUP:BY_CATEGORY:ALL:SHELL] [TL_COLOR_MODIFIER:BROWN:1] [TLCM_NOUN:shell:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:GRAY:1] [TLCM_NOUN:skin:SINGULAR] [LARGE_ROAMING] [SAVAGE] [SELECT_CASTE:ALL] [GRAVITATE_BODY_SIZE:70000] [CAN_LEARN] [CAN_SPEAK] [EQUIPS] [CANOPENDOORS] [ATTACK:PUNCH:BODYPART:BY_CATEGORY:HAND] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_PRIORITY:MAIN] [ATTACK_FLAG_WITH] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]