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Difference between revisions of "40d:Road"
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Other buildings, including [[trap]]s, cannot be built on top of a road. | Other buildings, including [[trap]]s, cannot be built on top of a road. | ||
− | + | A road is no longer necessary for the human wagons to reach your [[trade depot]]. Wagons can travel across most surfaces, including up and down [[ramp]]s, as long as [[boulder]]s and trees have been removed from their route. | |
==Building== | ==Building== |
Revision as of 14:53, 17 April 2008
A Road is a path of dirt, (wood, rarely used), stone, or blocks. They are used to make paths across the map that make it easier for people and wagons to travel by preventing trees from growing underneath them.
Three kinds of roads can be made:
- Dirt roads take a short time to make but will be gone after a year.
- Rough road can be made with regular stone, it will be the color of the stone used.
- Smooth roads can also be made of any kind of block. They will be the color of the material used.
Other buildings, including traps, cannot be built on top of a road.
A road is no longer necessary for the human wagons to reach your trade depot. Wagons can travel across most surfaces, including up and down ramps, as long as boulders and trees have been removed from their route.
Building
Select b for build, followed by o or O depending on if you want a paved or unpaved road. Use keys h,m,u or k to adjust the height and width of the road. You can only build roads in full rectangles.
Removing
Press q to access room actions then select the road you want to remove. Press x to remove the road - it is the only available action.
Note this will remove the entire road you built originally, so it may be worth building roads in small sections rather than one long one.