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Difference between revisions of "User:Njals"
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== About == | == About == | ||
− | I used to play 40d | + | I used to play 40d back in 2008 without much success. Maybe that version was a bit too hardcore for me. There were no DwarfTherapist at the time, and Mayday's graphic set was considered a blessing. My forts population had never exceeded 12 dwarfs so at some point I gave up. Adventure mode wasn't very playable at that time, too. |
− | + | Then in 2013 I tried DF2012 and found it much more playable. I began with [[DF2012:Quickstart_guide|Quickstart guide]] and suddenly found my fort grown to 59 dwarfs in 1.5 years, so I started [[User:Njals/FirstBigFortress|taking notes]]. | |
− | == | + | == ToDo Fortress Mode == |
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− | + | * Test at least one "DF streamlined" mod: | |
+ | ** Modest Mod | ||
+ | ** Essential DF | ||
+ | ** Accelerated DF | ||
+ | ** Accelerated Modest Mod? | ||
+ | * Test Broken Arrow mod. | ||
+ | * Test Nanofortress? | ||
+ | * Test Seasonal Crops. | ||
+ | * <s>Store all mods in a Git repository.</s> | ||
+ | ** Get used to merging mods/graphics with it. | ||
+ | *** Automate merging even more. | ||
+ | ** Upload it to GitHub. | ||
+ | * Make an own DF streamlined + balance mod! | ||
+ | ** Use it for a succession game. | ||
+ | * Play at least one long game without graphics: | ||
+ | ** CLA | ||
+ | ** Taffer | ||
+ | * Come up with a robust way to minimize micromanagement. | ||
+ | * Look into magma infrastructure. | ||
+ | * Look into mechanisms. | ||
+ | * Look into minecarts. | ||
+ | * Look into computation. | ||
+ | ** Make Turing complete machine. | ||
+ | *** Make von Neumann Turing complete machine. | ||
+ | **** Make it fast enough to compute k-th sign of \pi in a year. | ||
+ | ***** Make it fast enough to compute k-th sign of \pi in a month. | ||
+ | **** Make a digital display and some animations. Maybe digital calendar. | ||
+ | ***** Add an input and a bunch of games! | ||
+ | *<s>Grow a fortress from Outpost to Hamlet.</s> | ||
+ | ** <s>... to Village.</s> | ||
+ | *** ... to Town. | ||
+ | **** ... to City. | ||
+ | ***** ... to Metropolis. | ||
+ | ****** ... to Mountainhome. | ||
+ | * Make a fortress to become a Barony capital. | ||
+ | ** ... County capital. | ||
+ | *** ... Duchy capital. | ||
+ | **** ... Mountainhome. | ||
+ | * <s>Play a fun succession game.</s> | ||
+ | ** ... again. | ||
+ | * Create an own succession game. | ||
+ | * Create a successful succession game! (10+ overseers and some fun too) | ||
+ | * Succeed in a challenge game: | ||
+ | ** Surface castle | ||
+ | ** No pause! | ||
+ | * Architectural challenge: | ||
+ | ** Only circular rooms | ||
+ | ** Some fractal design | ||
− | === | + | == ToDo Adventurer Mode == |
− | |||
− | 1. | + | * Not die for 1 ingame year as hero. |
− | + | ** ... for 5 ingame years as hero. | |
− | + | *** ... for 10 ingame years as hero. | |
− | + | **** ... for 20 ingame years as hero. | |
− | + | ***** ... for 40 ingame years as hero. | |
− | + | **** ... for 10 ingame years as peasant. | |
− | + | * Kill a forgotten beast. | |
− | + | * Kill a semi-megabeast. | |
− | + | * Kill a megabeast. | |
− | + | * Kill something else noteworthy. | |
− | + | * Visit an own fort in adventurer mode. | |
− | + | ** Not get killed by defenses. | |
− | + | *** And steal some artifact weapon/armor. | |
− | + | * Play at least one long game without graphics: | |
− | + | ** CLA | |
+ | ** Taffer | ||
+ | * Test vanilla adventurer mode. | ||
+ | * Test Broken Arrow mod. | ||
+ | * Test Modest Mod or such (new reactions etc). | ||
+ | * Make an own streamlined/balance mod for adventurer mode. | ||
+ | * Play an epic adventurer succession game. | ||
+ | * Succeed in a challenge game: | ||
+ | ** ??? any ideas guys? |
Latest revision as of 07:44, 11 February 2014
About[edit]
I used to play 40d back in 2008 without much success. Maybe that version was a bit too hardcore for me. There were no DwarfTherapist at the time, and Mayday's graphic set was considered a blessing. My forts population had never exceeded 12 dwarfs so at some point I gave up. Adventure mode wasn't very playable at that time, too.
Then in 2013 I tried DF2012 and found it much more playable. I began with Quickstart guide and suddenly found my fort grown to 59 dwarfs in 1.5 years, so I started taking notes.
ToDo Fortress Mode[edit]
- Test at least one "DF streamlined" mod:
- Modest Mod
- Essential DF
- Accelerated DF
- Accelerated Modest Mod?
- Test Broken Arrow mod.
- Test Nanofortress?
- Test Seasonal Crops.
Store all mods in a Git repository.- Get used to merging mods/graphics with it.
- Automate merging even more.
- Upload it to GitHub.
- Get used to merging mods/graphics with it.
- Make an own DF streamlined + balance mod!
- Use it for a succession game.
- Play at least one long game without graphics:
- CLA
- Taffer
- Come up with a robust way to minimize micromanagement.
- Look into magma infrastructure.
- Look into mechanisms.
- Look into minecarts.
- Look into computation.
- Make Turing complete machine.
- Make von Neumann Turing complete machine.
- Make it fast enough to compute k-th sign of \pi in a year.
- Make it fast enough to compute k-th sign of \pi in a month.
- Make a digital display and some animations. Maybe digital calendar.
- Add an input and a bunch of games!
- Make it fast enough to compute k-th sign of \pi in a year.
- Make von Neumann Turing complete machine.
- Make Turing complete machine.
Grow a fortress from Outpost to Hamlet.... to Village.- ... to Town.
- ... to City.
- ... to Metropolis.
- ... to Mountainhome.
- ... to Metropolis.
- ... to City.
- ... to Town.
- Make a fortress to become a Barony capital.
- ... County capital.
- ... Duchy capital.
- ... Mountainhome.
- ... Duchy capital.
- ... County capital.
Play a fun succession game.- ... again.
- Create an own succession game.
- Create a successful succession game! (10+ overseers and some fun too)
- Succeed in a challenge game:
- Surface castle
- No pause!
- Architectural challenge:
- Only circular rooms
- Some fractal design
ToDo Adventurer Mode[edit]
- Not die for 1 ingame year as hero.
- ... for 5 ingame years as hero.
- ... for 10 ingame years as hero.
- ... for 20 ingame years as hero.
- ... for 40 ingame years as hero.
- ... for 10 ingame years as peasant.
- ... for 20 ingame years as hero.
- ... for 10 ingame years as hero.
- ... for 5 ingame years as hero.
- Kill a forgotten beast.
- Kill a semi-megabeast.
- Kill a megabeast.
- Kill something else noteworthy.
- Visit an own fort in adventurer mode.
- Not get killed by defenses.
- And steal some artifact weapon/armor.
- Not get killed by defenses.
- Play at least one long game without graphics:
- CLA
- Taffer
- Test vanilla adventurer mode.
- Test Broken Arrow mod.
- Test Modest Mod or such (new reactions etc).
- Make an own streamlined/balance mod for adventurer mode.
- Play an epic adventurer succession game.
- Succeed in a challenge game:
- ??? any ideas guys?