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Difference between revisions of "Campfire"
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Coolthulhu (talk | contribs) (Removed "migrated" tag) |
(→In Fortress Mode: added report of campfires in Fortress mode in 0.40.05 since my current un-modded game has one burning currently.) |
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== In Fortress Mode == | == In Fortress Mode == | ||
− | In previous versions, [[human]] and [[necromancer]] sieges will light campfires. This | + | In previous versions, [[human]] and [[necromancer]] sieges will light campfires. This was turned off in the early 0.40 series, so campfires would not be found in [[Dwarf fortress mode]]. They have been reported in 0.40.05. |
Revision as of 23:47, 2 August 2014
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Campfires can be created in adventurer mode by pressing g. Currently campfires do not require anything to build, although it has been indicated that in the future there will be more work involved in their creation. Walking into a tile containing a campfire is not possible, even for creatures immune to fire. Jumping over and even into a campfire is possible and harmless. Campfires can't be destroyed but will disappear on their own after few hours.
Uses for a Campfire
- Heating Objects.
- Melting snow or ice in containers to water — Campfires do not seem to melt frozen water in landscape.
- Creating Barriers.
In Fortress Mode
In previous versions, human and necromancer sieges will light campfires. This was turned off in the early 0.40 series, so campfires would not be found in Dwarf fortress mode. They have been reported in 0.40.05.