v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "DF2014 Talk:Immigration"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Second wave without any migrants)
Line 6: Line 6:
  
 
I just had my second wave of migrants, and got the "The fortress attracted no migrants this season." message. Perhaps the claim that the minimum size for the first two waves is 1 is not true?
 
I just had my second wave of migrants, and got the "The fortress attracted no migrants this season." message. Perhaps the claim that the minimum size for the first two waves is 1 is not true?
 +
 +
This is the 2nd fortress in the world. The first one told me that the civilization was extinct, and I'd likely get high-ranked officials. This was true. I had the King and wasted a lot of resources trying to get fancy enough rooms for the guy... until the fortress fell after a crippling werelizard infection followed by a huge swarm of undead. This fortress gave me on such message, but the first dwarven caravan is still here, without a liason.

Revision as of 17:13, 7 January 2015

Early Immigration

In my new fortress, the first thing I created was a trade depot. Just after finishing the depot, merchants have arrived. Just after the message that they would be leaving soon, the first immigrant wave appeared! Like, two weeks after embarking, 10 dwarves! Although I find it quite a blessing as I'm usually struggling with the low work force of the first seven, I'm not sure if this could be expected behavior. Not a single dwarf, merchant, caravan, etc. has left the map. How could they possibly know? Maybe we should add a paragraph explicitly explaining the danger of early immigration or something, just in case people didn't bring enough food for potentially 17 dwarves. But, is this expected behavior or even an unknown bug? Oh, and to the usefulness of the first waves: it was a legendary shearer, two high master potters and two bone doctors, among other useful skills --Janni (talk) 10:02, 3 January 2015 (UTC)

Minimum Migrants for Second Wave?

I just had my second wave of migrants, and got the "The fortress attracted no migrants this season." message. Perhaps the claim that the minimum size for the first two waves is 1 is not true?

This is the 2nd fortress in the world. The first one told me that the civilization was extinct, and I'd likely get high-ranked officials. This was true. I had the King and wasted a lot of resources trying to get fancy enough rooms for the guy... until the fortress fell after a crippling werelizard infection followed by a huge swarm of undead. This fortress gave me on such message, but the first dwarven caravan is still here, without a liason.