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Difference between revisions of "Civilization and World Info"
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==Submenus== | ==Submenus== | ||
− | The Civilization/World Info menu has six main submenus; {{k|w}}orld, {{k|m}}issions, {{k|n}}ews and rumors, {{k|p}}eople, {{k|a}}rtifacts and {{k|c}}ivilisations. | + | The Civilization/World Info menu has six main submenus; {{k|w}}orld, {{k|m}}issions, {{k|n}}ews and rumors, {{k|p}}eople, {{k|a}}rtifacts and {{k|c}}ivilisations. It also has an overlay that can be toggled to display {{k|h}}oldings and tribute (instead of geographical features). |
===World=== | ===World=== | ||
The World menu shows known information about the cursor's location on the map. | The World menu shows known information about the cursor's location on the map. | ||
+ | |||
+ | You can create a new mission to raid a highlighted site that doesn't belong to your civilization by pressing {{k|r}}. This brings up the mission planning screen where you set the mission {{k|d}}etails and assign squads to carry out the mission. | ||
+ | |||
+ | When one of your own holdings is highlighted, you can dispatch a messenger to {{k|r}}equest specific citizens travel to your fortress. Note that a messenger must be assigned to your fortress from the {{k|l}}ocations screen, similar to assigning someone the role of a performer or scholar. | ||
+ | |||
+ | ===Holdings and Tribute=== | ||
+ | When this overlay is toggled on, each site will be flagged with the civilization symbol and highlighted with a color to indicate its relationship with your fortress. | ||
+ | |||
+ | Your own site will be highlighted cyan. Your home civilization will be highlighted blue. | ||
+ | |||
+ | If you are at war with a civilization, its sites will be highlighted red. | ||
+ | |||
+ | Sites with which you're at peace will be highlighted green. | ||
+ | |||
+ | Your own holdings will be highlighted magenta. Holdings are acquired both by conquest and by economic success. You can send your own citizens away to inhabit your holdings (from the {{k|v}}iew {{k|p}}reference menu, hit {{k|e}}) and request workers to come from the holdings to your main fortress. | ||
===Missions=== | ===Missions=== | ||
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{{Main|mission}} | {{Main|mission}} | ||
− | The Mission menu allows you to | + | The Mission menu allows you to view any raids or other missions that you've set up. |
+ | |||
+ | Missions are created from the World, Artifact, and People modes, but can be viewed and managed from this menu. | ||
===News and Rumors=== | ===News and Rumors=== | ||
− | As the name suggests, this menu shows known [[DF2014:Rumor|rumors]]. Outpost liaisons and visitors to the fortress will share rumors; an active tavern can facilitate | + | As the name suggests, this menu shows known [[DF2014:Rumor|rumors]]. Outpost liaisons and visitors to the fortress will share rumors; an active tavern can facilitate rumor acquisition. |
In this mode, colored letters will appear overlaid on certain sites to indicate what recent rumors pertain to the site. The map will also display animated red lines indicating rumors of army movements. | In this mode, colored letters will appear overlaid on certain sites to indicate what recent rumors pertain to the site. The map will also display animated red lines indicating rumors of army movements. | ||
Line 36: | Line 53: | ||
===People=== | ===People=== | ||
− | + | The People screen allows you to create missions to recover any citizens who've been kidnapped. | |
===Artifacts=== | ===Artifacts=== | ||
This menu contains a list of all known offsite artifacts and their locations. | This menu contains a list of all known offsite artifacts and their locations. | ||
+ | |||
+ | You can create a mission to retrieve a specific artifact from this menu, but your squad will need some sort of rumor to get started or they won't know where to go. | ||
+ | |||
+ | If you believe you know where an artifact is located and are willing to use force to retrieve it, you can also use the World screen to send a squad to raid that site and hope that they bring it back as loot. | ||
===Civilizations=== | ===Civilizations=== | ||
− | This menu is identical to the [[v0.34:Civilization#In_Game|old Civilization menu]]. It shows all known civilizations, any known people of interest and any | + | This menu is identical to the [[v0.34:Civilization#In_Game|old Civilization menu]]. It shows all known civilizations, any known people of interest, any trade agreements, and any diplomatic agreements (such as tree felling quotas to appease elves). |
Revision as of 17:19, 3 August 2018
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is a stub. You can improve the article by expanding it. |
The Civilization/World Info menu can be accessed in Fortress mode with c, and displays information pertaining to civilizations and their sites. Additionally, you can also view news and rumors using the 'News and rumors' sub-menu (seen by pressing n). When an Outpost liaison provides your fortress with news about the outside world, is updated with the events that have occurred during the year. Rumors can also be shared by visitors.
From this menu, you're also able to send squads out on missions, and keep track of or modify missions that you've already created.
The Civilization/World Info menu has six main submenus; world, missions, news and rumors, people, artifacts and civilisations. It also has an overlay that can be toggled to display holdings and tribute (instead of geographical features).
World
The World menu shows known information about the cursor's location on the map.
You can create a new mission to raid a highlighted site that doesn't belong to your civilization by pressing r. This brings up the mission planning screen where you set the mission details and assign squads to carry out the mission.
When one of your own holdings is highlighted, you can dispatch a messenger to request specific citizens travel to your fortress. Note that a messenger must be assigned to your fortress from the locations screen, similar to assigning someone the role of a performer or scholar.
Holdings and Tribute
When this overlay is toggled on, each site will be flagged with the civilization symbol and highlighted with a color to indicate its relationship with your fortress.
Your own site will be highlighted cyan. Your home civilization will be highlighted blue.
If you are at war with a civilization, its sites will be highlighted red.
Sites with which you're at peace will be highlighted green.
Your own holdings will be highlighted magenta. Holdings are acquired both by conquest and by economic success. You can send your own citizens away to inhabit your holdings (from the view preference menu, hit e) and request workers to come from the holdings to your main fortress.
Missions
The Mission menu allows you to view any raids or other missions that you've set up.
Missions are created from the World, Artifact, and People modes, but can be viewed and managed from this menu.
News and Rumors
As the name suggests, this menu shows known rumors. Outpost liaisons and visitors to the fortress will share rumors; an active tavern can facilitate rumor acquisition.
In this mode, colored letters will appear overlaid on certain sites to indicate what recent rumors pertain to the site. The map will also display animated red lines indicating rumors of army movements.
- Yellow "A": Artifact - An artifact was known to be in the site
- Red "A": Army movement - An army was marching on the site
- Red "O": Occupation - A site was conquered and is now under military occupation
- Red "R": Refugees - A group of refugees fled from the site before a military raid or invasion
- Green "P": Change in leadership - A leadership role was assumed or changed persons
- Cyan "C": Site reclaimed - An abandoned ruin was reclaimed
People
The People screen allows you to create missions to recover any citizens who've been kidnapped.
Artifacts
This menu contains a list of all known offsite artifacts and their locations.
You can create a mission to retrieve a specific artifact from this menu, but your squad will need some sort of rumor to get started or they won't know where to go.
If you believe you know where an artifact is located and are willing to use force to retrieve it, you can also use the World screen to send a squad to raid that site and hope that they bring it back as loot.
Civilizations
This menu is identical to the old Civilization menu. It shows all known civilizations, any known people of interest, any trade agreements, and any diplomatic agreements (such as tree felling quotas to appease elves).