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Difference between revisions of "Blueprint library"
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==Building Destroyer... Destroyer== | ==Building Destroyer... Destroyer== | ||
− | Trap designed to affect [[ | + | Trap designed to affect [[building destroyer]] creatures. A [[support]] holding up a constructed floor causes a [[cave-in]], which will harm the creature. You will need pressure plates or some other trigger, as well as a building as bait, as [[building destroyer]]s will NOT target or destroy [[support]]s. |
Z+1: | Z+1: | ||
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===Cage Trap Variant=== | ===Cage Trap Variant=== | ||
− | Add [[cage trap]] around support. If the [[cave-in]] makes a creature unconscious, it will be caught by the cage trap even if it itself is [[trapavoid]]. | + | Add [[cage trap]] around support. If the [[cave-in]] makes a creature unconscious, it will be caught by the cage trap, even if it itself is [[trapavoid]]. |
Alternate Z0: | Alternate Z0: |
Revision as of 12:22, 10 December 2019
Automated Desalination Plant
Removes salt from water, producing fresh water by pumping salt water through a screw pump to a container made of constructed walls and floors with a windmill powering the pump and ramps for easy access to water.
Z+1:
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O
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Z0:
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Z-1:
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≈
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Building Destroyer... Destroyer
Trap designed to affect building destroyer creatures. A support holding up a constructed floor causes a cave-in, which will harm the creature. You will need pressure plates or some other trigger, as well as a building as bait, as building destroyers will NOT target or destroy supports.
Z+1:
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Z0:
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Gremlin Trap Variant
Add lever linked to support: now, any gremlin foolish enough to pull this lever gets a surprise.
Alternate Z0:
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Cage Trap Variant
Add cage trap around support. If the cave-in makes a creature unconscious, it will be caught by the cage trap, even if it itself is trapavoid.
Alternate Z0:
^
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^
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Alternate Z1:
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