v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "40d:Tax collector"
Jump to navigation
Jump to search
m |
|||
Line 14: | Line 14: | ||
* Enable economy{{Verify}} | * Enable economy{{Verify}} | ||
}} | }} | ||
− | Upon receiving this noble from immigration, the [[Dwarven Economy]] begins and you can now construct [[Shop]]s. | + | Upon receiving this noble{{verify}} from immigration, the [[Dwarven Economy]] begins and you can now construct [[Shop]]s. |
− | The trigger for the arrival of the Tax Collector is unknown, but it's not the minting of coins; possibly created or exported wealth. | + | The trigger for the arrival of the Tax Collector is unknown{{verify}}, but it's not the minting of coins; possibly created or exported wealth. |
[[Category:Nobles]] | [[Category:Nobles]] |
Revision as of 12:54, 26 November 2007
Room requirements | ||
---|---|---|
Office | Office | |
Quarters | Modest Quarters | |
Dining room | Modest Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 2 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
Upon receiving this noble[Verify] from immigration, the Dwarven Economy begins and you can now construct Shops.
The trigger for the arrival of the Tax Collector is unknown[Verify], but it's not the minting of coins; possibly created or exported wealth.