- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Soil"
m (pebbles aren't river dependant.) |
(adding Peat, and removing info about loam which is not correct) |
||
Line 41: | Line 41: | ||
|- | |- | ||
|Red Sand||{{Raw Tile|≈|#ff0000|#800000}} | |Red Sand||{{Raw Tile|≈|#ff0000|#800000}} | ||
+ | |- | ||
+ | |Peat||{{Raw Tile|≈|#808080|#808000}} | ||
|- | |- | ||
|Pelagic Clay||{{Raw Tile|░|#800000|#808000}} | |Pelagic Clay||{{Raw Tile|░|#800000|#808000}} | ||
Line 49: | Line 51: | ||
|} | |} | ||
− | |||
− | |||
When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground. <!-- belongs in fortress-starting article --> | When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground. <!-- belongs in fortress-starting article --> |
Revision as of 07:24, 5 April 2008
Soil is the name for the various kinds of ground that can be planted on without irrigation using water.
Name | Tile |
---|---|
Clay | ▓ |
Silty Clay | ▓ |
Sandy Clay | ▒ |
Clay Loam | ▒ |
Sandy Clay Loam | ░ |
Silty Clay Loam | ░ |
Loam | ░ |
Sandy Loam | ░ |
Silt Loam | ▒ |
Loamy Sand | ▒ |
Silt | ▓ |
Tan Sand | ≈ |
Yellow Sand | ≈ |
White Sand | ≈ |
Black Sand | ≈ |
Red Sand | ≈ |
Peat | ≈ |
Pelagic Clay | ░ |
Calcareous Ooze | ▒ |
Siliceous Ooze | ▒ |
When starting a new fortress, types and quantities of available soils are listed at the bottom right of the fortress location selection screen. In contrast to rock types, soil type names appear in the same shade of brown as farm plots, and are usually closest to the top of the list, and thus, closest to the surface of the ground.
Note, however, that you may only plant cave flora if the tile is marked "Indoors." To check this, go to the tile in k mode.
Digging into soil does not generate any byproduct materials, unlike digging in rock, which makes it much easier to create storerooms and other large areas of empty space.
Soil cannot be smoothed, so it can be difficult to make high value rooms. Also, since soil cannot be smoothed, soil cannot be used to make fortifications.
The only minerals that can be found in soil are gold, cassiterite, and platinum.