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Difference between revisions of "Talk:Dungeon guardian"

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(Modding criteria)
 
 
Line 10: Line 10:
  
 
For the lord:
 
For the lord:
 +
*Creature type chosen per world
 
*Evaluated based on caste
 
*Evaluated based on caste
 
*10% chance of it picking a race that is exclusively underground or has {{token|GOOD}} or {{token|EVIL}} or {{token|SAVAGE}}, otherwise it'll pick one that doesn't. If no non-underground/aligned creatures are available, this chance is ignored.
 
*10% chance of it picking a race that is exclusively underground or has {{token|GOOD}} or {{token|EVIL}} or {{token|SAVAGE}}, otherwise it'll pick one that doesn't. If no non-underground/aligned creatures are available, this chance is ignored.
  
 
For the guards:
 
For the guards:
 +
*Creature type chosen per site
 
*Must be {{token|EVIL}}
 
*Must be {{token|EVIL}}
 
*Requires {{token|NO_EAT}} and {{token|NO_DRINK}}
 
*Requires {{token|NO_EAT}} and {{token|NO_DRINK}}
 
[[User:DPhKraken|DPhKraken]] ([[User talk:DPhKraken|talk]]) 20:55, 8 December 2024 (UTC)
 
[[User:DPhKraken|DPhKraken]] ([[User talk:DPhKraken|talk]]) 20:55, 8 December 2024 (UTC)

Latest revision as of 21:06, 8 December 2024

Dungeon guardian requirements[edit]

Source

General:

For the lord:

  • Creature type chosen per world
  • Evaluated based on caste
  • 10% chance of it picking a race that is exclusively underground or has [GOOD] or [EVIL] or [SAVAGE], otherwise it'll pick one that doesn't. If no non-underground/aligned creatures are available, this chance is ignored.

For the guards:

DPhKraken (talk) 20:55, 8 December 2024 (UTC)