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Difference between revisions of "40d Talk:Cave adaptation"
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:: yes, but not because glass lets light through, but because flooring and walling doesn't undo the effect of light rays(giant rays in the sky shoot down, and perma-light any tile they pass through)--[[User:Eerr|Eerr]] 04:27, 8 August 2008 (EDT) | :: yes, but not because glass lets light through, but because flooring and walling doesn't undo the effect of light rays(giant rays in the sky shoot down, and perma-light any tile they pass through)--[[User:Eerr|Eerr]] 04:27, 8 August 2008 (EDT) | ||
− | :I've been watching the cave adaptation in my current fort very closely, and I | + | :I've been watching the cave adaptation in my current fort very closely, and I think that ''being outside'' is what matters, not the light itself. So putting a ceiling over an area to make it Indoors+Light won't do anything but keep your dwarves from barfing all over that one particular spot. [[User:LegacyCWAL|LegacyCWAL]] 01:10, 3 October 2008 (EDT) |
Revision as of 05:21, 3 October 2008
Does cave adaptation lessen with increased exposure outside, or is the adaptation permanent? --n9103 11:48, 17 Dec 2007 (PST)
- I have found that after a while the dwarves will stop vomiting while outside. I dont know wheter they still have unhappy thoughts. --Kingzilla 15:35, 17 December 2007 (EST)
- I recall Toady mentioning on IRC some time back that cave adapted dwarves are supposed to recover from cave adaptation after a period outside. He didn't seem sure if it was functional though, but I think it might be... Lightning4 04:09, 13 January 2008 (EST)
Tiles that count as outside for cave adaptation
I was wondering if tiles that are considered aboveground but inside will cause cave adaptation? I am building a shaft to the sky in my fortress that my dwarves will walk through a lot, with bridges spanning it on various z-levels. I noticed that tiles on the level below a bridge are considered inside/light/aboveground. Tiles that have no bridges anywhere above them count as outside/light/aboveground. Does anyone know if the inside/light/aboveground tiles work to prevent cave adaptation, or if it has to be an "outside" marked tile? – unsigned comment by BahamutZERO
- It's light. All aboveground tiles are always light. Inside/outside is irrelevant. Anydwarf 14:41, 15 May 2008 (EDT)
- So, in theory, would a greenhouse-esque section of glass tiles above a hallway or some such other high traffic area stop cave adaptation by keeping the dwarves exposed to light on a frequent basis? --Tehngion 03:05, 22 July 2008 (EDT)
- yes, but not because glass lets light through, but because flooring and walling doesn't undo the effect of light rays(giant rays in the sky shoot down, and perma-light any tile they pass through)--Eerr 04:27, 8 August 2008 (EDT)
- I've been watching the cave adaptation in my current fort very closely, and I think that being outside is what matters, not the light itself. So putting a ceiling over an area to make it Indoors+Light won't do anything but keep your dwarves from barfing all over that one particular spot. LegacyCWAL 01:10, 3 October 2008 (EDT)