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Difference between revisions of "40d Talk:Broker"
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How effective is it to make the Outpost Broker and the Expedition Leader/Mayor the same dwarf? And what complications and problems could arise from job conflictions, if any? --[[User:KittenyKat|KittenyKat]] 20:20, 6 January 2008 (EST) | How effective is it to make the Outpost Broker and the Expedition Leader/Mayor the same dwarf? And what complications and problems could arise from job conflictions, if any? --[[User:KittenyKat|KittenyKat]] 20:20, 6 January 2008 (EST) | ||
:None. I always make my expedition leader the broker ''and'' and trader, all at the same time. The only downfall is that if he die, from a failed mood for example, you'll have to start over. My leader in my current fortress is also at the same time my legendary crafter and is churning out masterwork items to trader as well as masterwork obsidian short swords in industrial quantity... When I need him to manage work orders or to go trade, I just suspend everything he have to do at the craftdwarf workshop and he go do his broker/trader work. Then I unsuspend everything, and no problems arise. If by a streak of bad luck he's sleeping when I need him to trade, the Sheriff usually take over the trading. --[[User:Eagle of Fire|Eagle of Fire]] 07:39, 7 January 2008 (EST) | :None. I always make my expedition leader the broker ''and'' and trader, all at the same time. The only downfall is that if he die, from a failed mood for example, you'll have to start over. My leader in my current fortress is also at the same time my legendary crafter and is churning out masterwork items to trader as well as masterwork obsidian short swords in industrial quantity... When I need him to manage work orders or to go trade, I just suspend everything he have to do at the craftdwarf workshop and he go do his broker/trader work. Then I unsuspend everything, and no problems arise. If by a streak of bad luck he's sleeping when I need him to trade, the Sheriff usually take over the trading. --[[User:Eagle of Fire|Eagle of Fire]] 07:39, 7 January 2008 (EST) | ||
+ | ::How come you'd have to start over if he dies? --[[User:KittenyKat|KittenyKat]] 07:15, 12 January 2008 (EST) |
Revision as of 12:15, 12 January 2008
How effective is it to make the Outpost Broker and the Expedition Leader/Mayor the same dwarf? And what complications and problems could arise from job conflictions, if any? --KittenyKat 20:20, 6 January 2008 (EST)
- None. I always make my expedition leader the broker and and trader, all at the same time. The only downfall is that if he die, from a failed mood for example, you'll have to start over. My leader in my current fortress is also at the same time my legendary crafter and is churning out masterwork items to trader as well as masterwork obsidian short swords in industrial quantity... When I need him to manage work orders or to go trade, I just suspend everything he have to do at the craftdwarf workshop and he go do his broker/trader work. Then I unsuspend everything, and no problems arise. If by a streak of bad luck he's sleeping when I need him to trade, the Sheriff usually take over the trading. --Eagle of Fire 07:39, 7 January 2008 (EST)
- How come you'd have to start over if he dies? --KittenyKat 07:15, 12 January 2008 (EST)