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Difference between revisions of "40d Talk:Hammerer"

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:: You can prevent hammerer-related deaths entirely by trapping the hammerer in a cage trap. You will need to arrange some way, such as sleep or giant cave spider, for the hammerer to become unconscious and fall down on a cage trap tile. -- [[User:Rkyeun|Rkyeun]] 17:18, 23 October 2008 (EDT)
 
:: You can prevent hammerer-related deaths entirely by trapping the hammerer in a cage trap. You will need to arrange some way, such as sleep or giant cave spider, for the hammerer to become unconscious and fall down on a cage trap tile. -- [[User:Rkyeun|Rkyeun]] 17:18, 23 October 2008 (EDT)
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:I also remember seeing horror stories from the 2D version where, if the Hammerer lost both his arms, he would BITE people as punishment.  And tear their heads off with his jaws, walking around with dwarf chunks in his mouth.  A hammerer with no arms is way more dangerous than you might think; if he loses his arms, make sure he loses his head too! --[[User:Sowelu|Sowelu]] 02:19, 27 November 2008 (EST)
  
 
==Arrives with Baron==
 
==Arrives with Baron==

Revision as of 07:19, 27 November 2008

I saw it mentioned somewhere - on either the bay12 forums or elsewhere on this wiki - that if you strip a Hammerer of his hammer (mark it for dumping), he'll not pick up another one, and will 'hammer' people unarmed instead. Certainly this seems to be working for me so far; out of two prescribed 'hammerings' I've had one Carpenter come out with a bruised lower spine, and a Swordsdwarf come out unscathed (likely thanks to his chainmail). Not yet any skill in wrestling for the Hammerer either (not even dabbling). -- Raumkraut 13:56, 7 April 2008 (EDT)

Nice find, why not add that to the article?--Richards 03:00, 21 April 2008 (EDT)
You can prevent hammerer-related deaths entirely by trapping the hammerer in a cage trap. You will need to arrange some way, such as sleep or giant cave spider, for the hammerer to become unconscious and fall down on a cage trap tile. -- Rkyeun 17:18, 23 October 2008 (EDT)
I also remember seeing horror stories from the 2D version where, if the Hammerer lost both his arms, he would BITE people as punishment. And tear their heads off with his jaws, walking around with dwarf chunks in his mouth. A hammerer with no arms is way more dangerous than you might think; if he loses his arms, make sure he loses his head too! --Sowelu 02:19, 27 November 2008 (EST)

Arrives with Baron

Can anyone verify this?--Richards 03:00, 21 April 2008 (EDT)

I've had this happen recently; that is, the hammerer and baron arriving together. I've only had a baron arrive once, however, so this is hardly conclusive. Also this baron promptly ruined the fort with his 'economy' and 'coin' and other seditious ideas, but that's beside the point.--Dadamh 14:59, 30 May 2008 (EDT)

Finished off a goblin invader

Just fended off my second invasion of goblins first with trolls.(I love cage traps) He killed off a goblin with heavy injuries from the stone traps bare-handed as I dumped his hammer. I'd like to give him a hammer (a weak one) for effort :) My point is that he'll help fighting.--Seaneat 18:18, 2 July 2008 (EDT)